I just recently acquisitioned The Elder scrolls V: Skyrim Legenendary Edition for the purpose of broadening my TESV experience from my travels in the Xbox 360 version. I have been interested in modding for a very long time. I have some minor experience with things such as the starcraft editor, UDK and other game creation tools. I have Blender and Gimp for mesh and model creation. Anyway, I have started modding lately and wanted to start off really small. So, I have been learning to mod already existing files via duplication such as spells and swords. This is kind of my plan.
Mods I hope to finish by early 2014:
Restoration Spells That Matter
Essentially I plan to edit the perk trees, create balanced spells, and redesign the racial bonuses for those players that don't really care about them. I've managed to create a few spells here and there as that seemed to be the easiest, but I was hoping I could get a few quick answers and feedback on some questions I have about the creation of spells and in general the Creation Kit?
1. When i start up the Creation Kit and go to load the dawnguard DLC the creation kit "flips out" and crashes eventually. Is this a known bug, and any general advice on loading content would be welcomed?
2. When creating a new spell via duplicating an already existing one does it inherit certain properties that cannot be edited and if so which properties is that?
3. This next question may seem a bit confusing, but is there a way to edit the spell's art? Say I wanted to use firebolt but I wanted it to actually cast a lightning bolt from the sky bathed in fire. i would imagine that's a bit more complicated for the creation kit alone?
Those are the only questions I would like to focus on for right now. baby steps... Anyway, thanks in advance for answers and advice. Also thank you for reading. I understand that this may make some uber experienced modders frustrated but I learn in a really unique way sometimes.