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Ladies and gentlemen of the modding community, let me lead of with how much I admire the work you all do. I am by no means a modder, or a coder, or a graphic artist though I have dabbled a little in each so I have a sense of the work involved. My suggestion isn't really a specific mod. Its a mod to end all mods.

My idea is effectively combining the efforts of all the people who make mods for New Vegas to rebuild it from the ground up. From the skeletons that allow for realistic movement (jiggle physics for the ladies, and a bit of motion down south for the guys if they aren't wearing an athletic support), to the random multitiude body types that go over those, then the races and the meshes that go over those, layers for piercings, underwear, clothing AND armor to be seperate without effecting any of the layers beneath. I've spent the past week browsing through the mods for New Vegas, non-adult and otherwise, and have a good idea what you all are capable of.

My suggestion is to combine your efforts and make, for lack of a better term, an uber mod. A mod that allows for all meshes and models. A mod that allows for everything from adding in a derringer to the most perverted things you can think of doing (Make an alien wepon thats a pet tentacle monster with multiple uses into unconsciousness or let you play around with some of the pre-existing fauna if thats your thing). Set up a way to breed animals, they give you eggs already so why not be able to have a hatchery and raise your own guard deathclaws for your home that you can set up and decorate, and robots you can build for the same guard purpose. Fix the detection on things like traps and land mines so a mine you placed on the other side of the map doesn't sen the whole faction that stepped on it after you.

Make a mod that has all that with in game menus for people to turn on/of what they want. Randomize body types, have several stages of arrousal based on choice or even seduction dialogue (Whether you're doing the seduction or the one being seduced), let ALL skins be able become wet/dirty/oily which would be a completely seperate layer (and moist on the perverted side of things).

Let all gun types have multiple skin designs (give us a way to change them at a bench maybe, set up the armor so it doesn't interfere with the body type (see Daughter's of A.R.E.S. body models unique attributes covered over by anything but a specific few armors), add in a feature that lets us change them within their model type. I've seen your work as modders...you're capable of some awesome, EPIC work...so to you all I say...take your talents...and UNITE! UNITE TO MAKE THE ULTIMATE MOD PACK! And make New Vegas even more awesome than it already was. And Maybe...just maybe...make Bethesda take notice and raise the bar for Fallout 4 and its DLC when it FINALLY gets its release because of how epic you all re-made Fallout New Vegas.

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Mod compilations barely every work. Look at Morrowind and Oblivion, been out for years, none to speak of.

 

Also MGSO doesn't add any new "content" and the FCOM superpack in a confusing, broken conglomerate of mods.

 

It's a nice idea, would just be hell to make and keep on top of. Also a lot of modders are super over protective of their work and getting permission for everything probably wouldn't happen.

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I've seen a lot of mods that cover good size chunks of data. And several mods that fix a broad area of bugs. So the actual doing of it is not impossible.

 

I do agree though...Whoever the party, or rather parties, who run this show would be under more than a little strain. However, I considered that before I posted and would still sign up to be one of the organizers...since I lack any practical skill to apply to the modding itself.

 

I also agree that modders tend to be over-protective of their work. Its an art, of sorts. Now this is second hand info I'm about to state, and I am well aware this DOES NOT apply to all modders, I have heard that most modders mod because they wish to see their idea in the game and then release it on sites like the Nexus once they feel like it works. My proposition will undoubtedly make a lot of them uncomfortable. I would propose they view it as a challenge, and a chance to make something awesome.

Edited by RenTsune
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Have you ever considered herding cats as a career? Getting modders to conform to ANY standard may be more difficult. :tongue:

 

There have been several attempts over the years to make a framework such as you suggest for mod authors to be able to include their mods into - The most successful ( that I remember) was COBL (Common Oblivion) for Oblivion. You may want to look into that to see what is involved. :thumbsup:

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So far there seems to be a lack of interest. And I've been accuse elsewhere of not really giving a crap about the community and just wanting this done for my personal gain. Firstly...I'm not that kind of person...Secondly, if I were I'd be offering money (albeit as little as possible).

 

I appreciate your suggestion, I'll give it a look. But in all honesty I probably wont have a clue what I'm looking at. As I said, I'm not a modder...that's why I'm posting this in the thread where mods can be requested.

 

During this past week, and continuing, I'm working on trying to get a variety of mods to function on my copy of the game...it passed looking like something Frankenstein would be proud off a couple days ago. A mod at a time, starting a new game each time. Once I find out all the mods that don't cause the game to crash on startup...THEN I get to the fun part of going all over the map finding what causes the game to crash remembering what mod it was and then uninstalling it. Lather, rinse, repeat.

 

*gestures to the website in general* Here we have the Nexus...a site designed for modders to display their work. Maybe not being a modder myself I'll never fully understand this...but why the reluctance to try...why not work together...I've found plenty of large scale projects. Project Nevada, as an example. And if I were trying to run it by itself it might actually function. And I did RTFM, several times, installation instructions and load orders are sorely lacking for people like me. And I know there are more...I have a friend who I've heard rage over mods on Skyrim causing him no end of problems.

 

This idea means something to me. More than just an easy all-in-one mod, more than just creating an awesome thing for the modders to say they took part in. I genuinely want to make a community out of the modding community. Looking at it now, I don't know what to call it...there are groups here and there. But I'd hardly call this a real community.

 

But listen to me...going on like I know anything worth knowing. I'm letting my heart and my gut lead me here. I truly believe that the modders on this site could come together and do this. They might even find they enjoy it once it all gets started. If any modder reading this thread wants to talk with me and develop a step-by step development plan, by all means PM me. I have no skill for modding, but planning, organizing, directing, coordinating, that I could help with.

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I'd call it gang wars nexus style, but I digress (been meaning to use that phrase.) What your suggesting is a uniting of the five families for peace, and if the mod you suggest comes into daylight, well you'd revolutionize the whole nexus forums, and leave people free do the requests that are great ideas, but plop into the forum and die a slow and agonizing death.

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*sigh* Look...I admit I don't have the skills, but that doesn't mean I'm completely ignorant on the subject. I KNOW thats what it would amount to. And honestly...the mod itself isn't my goal here. My goal is the unified community, rahter than the scattered pockets that currently exist. Those scattered pockets can do some awesome work, like the Project Nevada mod I mentioned before. I'm just thinking a real community could do so much more. The mod itself would wind up being an enourmous bonus really, if it got made.

 

My hope, was that maybe I could spark the idea in enough people that they'd step up and start to unify their efforts, make connections, cross boundaries. And I didn't even expect that much to happen...at least not until Fallout 4. I mean c'mon, just think of what a real modding community could do with Fallout 4 after it's final patch whether the game itself was an epic or even just decent.

 

I suppose this is what happens when a realist, decideds to try for a bit of a dream in spite knowing the improbability. Even so...if enough people see this idea and resonate with it...it could happen.

Edited by RenTsune
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