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Enemy Gear Damaged on Death


ddmilliken

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I would like to create a mod that adds a percentage change of changing an enemy's armor/weapon to a clutter item (damaged armor/broken weapon) upon death.

 

I'm willing to do the work myself, but I wanted to know if this sort of thing is possible. I know I can create the clutter item and add it to enemy inventory, but can I randomize it?

 

Any sugggestions are appreciated. I've only made simple mods for myself in the past, so I'm rather new at this.

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That's a pretty good idea. I was trying to figure that one out myself. I imagine you'd put a script on the armor that says, "if this guy dies, and armor X is equipped, equip armor Y"?

 

 

I've been messing with these. Can't make it happen so far, though:

http://www.creationkit.com/OnDeath_-_Actor

http://www.creationkit.com/EquipItem_-_Actor

http://www.creationkit.com/OnEquipped_-_ObjectReference

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  • 3 months later...

If you need any help with this mod, (or if you are even still working on it) I am willing to help. I am particualrly interested in this type of mod, because I get tired of generic loot coming out of nps that I just bashed to death with a hammer...not very realistic. Not to mention, it means that all the items retain their original, static, and drab value. If you could somehow apply various condition modifiers to the items,

like...

 

a "bloodied" iron sword

a "broken" steel armor

a "fine" iron battle ax

 

and each would have its own value effect.

 

bloodied=value minus 10%

broken=value minus 50-75%

fine=value plus 10%

 

an interesting aspect of this is the ability to repair or clean equipment to make them sutable for battle again. Or to sell.

 

bloodied=WASH to remove affect (player command)

broken=REPAIR to remove affect (player command)

 

So, when you open the inventory of someone you just killed, it would look something like this...

 

broken iron sword (2g)

scrap iron armor (10g)

bloodied cloths (1g)

 

This is really just a brainstorm, but I think that it could work and work very immersively. It probably would go good with. And it would discourage you running around with a lot of crap items in your inventory.

 

Item Recycling by Derangedhk417 robinsonadam83

http://www.nexusmods.com/skyrim/mods/38901/?

Edited by acodemigak
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