Wolven911 Posted January 19, 2014 Share Posted January 19, 2014 Hello. I share with all of you the mods I'm currently running. It's a very long list and I'd like help from experts before doing anything stupid, since my game is running absolutely well. I'd like to merge some of these mods since I understand that it makes the game less crashy and more stable. GameMode=SkyrimSkyrim.esm=1Update.esm=1Dawnguard.esm=1HearthFires.esm=1Dragonborn.esm=1Falskaar.esm=1ClimatesOfTamriel.esm=1MagicDuelReborn.esm=1SkyMoMod.esm=1SPIKE.esm=1Unofficial Skyrim Patch.esp=1Unofficial Dawnguard Patch.esp=1Unofficial Hearthfire Patch.esp=1Unofficial Dragonborn Patch.esp=1HighResTexturePack01.esp=1HighResTexturePack02.esp=1DSAMG - Miraak Music Fixes.esp=1Unofficial High Resolution Patch.esp=1Chesko_Frostfall.esp=1StaticMeshImprovementMod.esp=1StaticMeshImprovementMod-DragonbornTernFix.esp=1StaticMeshImprovementMod-FurnitureChestSnowFix.esp=1AK- Placeable Statics.esp=1AK- Placeable Statics - Hearthfire.esp=1BirdsHFclean.esp=1Birdsofskyrim.esp=1Catsofskyrim.esp=1Dogsofskyrim.esp=1Chesko_WearableLantern.esp=1CS_TagAndTrack.esp=1UniqueWeaponsRedone.esp=1GuessDistance.esp=1Immersive Battles.esp=1Immersive Brigands.esp=1Immersive Dawnguard.esp=1Immersive Dragonborn.esp=1Immersive Factions.esp=1Immersive Mercenaries.esp=1Immersive Patrols.esp=1Immersive Travelers.esp=1Immersive Werewolves.esp=1Populated Lands Roads Paths.esp=1Real Clouds.esp=1Real Wildlife Skyrim 0.1.esp=1SDO Full-LOD - Giant Campfires.esp=1SDO Full-LOD - The Morthal Swamp Complete.esp=1SDO Full-LOD - Whiterun Trundra Creeks.esp=1Skyrim Immersive Creatures.esp=1Skyrim Immersive Creatures - DLC2.esp=1Smoking Torches.esp=1TouringCarriages.esp=1WetandCold.esp=1WetandCold - Ashes.esp=1Footprints.esp=1Footprints - Ash.esp=1IMAGINATOR - Visual Control for Skyrim.esp=1RaceMenu.esp=1RaceMenuPlugin.esp=1SkyUI.esp=1IMAGINATOR - MCMenu.esp=1TakeNotes.esp=1Elemental Staves.esp=1FaceMasksOfSkyrim.esp=1hothtrooper44_ArmorCompilation.esp=1Immersive Weapons.esp=1DragonbornArmorFix.esp=1LeftHandRings.esp=1LeftHandRings - Dawnguard.esp=1Solitude Furniture.esp=1TMasks-JudgmentDay.esp=1Dr_Bandolier.esp=1IA6npc01.esp=1Immersive Armors for NPCs.esp=1BandolierForNPCMasterFile.esp=1BandolierForNPCs.esp=1BandolierForNPCsCheaperBandoliers.esp=1DeadlyDragons.esp=1ERSO 03 - Slighty Mighty Dragons DD.esp=1ERSO 03.3 - Slighty Mighty Dawnguard Dragons.esp=1ERSO 03.4 - Slighty Mighty Dragonborn Dragons.esp=1ERSO 03.5 - New Dragon Loots.esp=1ERSO 04 - Mighty Odahviing.esp=1ERSO 04.2 - Mighty Durnehviir.esp=1ERSO 05 - Dovah Holy Book.esp=1ERSO 07 - Mighty Dragon Priests.esp=1ERSO 09 - Vendor Trainer Quest-giver protected USKP.esp=1SkyRe_Main.esp=1SkyRe_Combat.esp=1SkyRe_EncounterZones.esp=1SkyRe_EnemyAI.esp=1SkyRe_EnemyScaling.esp=1SkyRe_StandingStones.esp=1Dual Sheath Redux.esp=1SkyRe_Survivalism.esp=1SkyRe_SIC Crossbowfix.esp=1Inconsequential NPCs.esp=1AchieveThat.esp=1WhiterunAlivePiano.esp=1Civil War Overhaul.esp=1FalskaarDawnguard.esp=1BlackSacramentArmor.esp=1KWTelescope.esp=1Dead Body Collision.esp=1SkyFalls Plus SkyMills - All DLC and Falskaar.esp=1Convenient Horses.esp=1dD - Enhanced Blood Main.esp=1dD-DG-DB-MM-SiC EBT Patch.esp=1TheChoiceIsYours.esp=1TheChoiceIsYours_Dawnguard.esp=1TimingIsEverything.esp=1Unique - DLC Dawnguard.esp=1Populated Cities Towns Villages.esp=1EnhancedLightsandFX.esp=1ELFX - Exteriors.esp=1ELFX - Dawnguard.esp=1ELFX - Dragonborn.esp=1ClimatesOfTamriel-Dawnguard-Patch.esp=1ClimatesOfTamriel-Dragonborn-Patch.esp=1Supreme Storms - Cot Version.esp=1CoT-WeatherPatch.esp=1CoT-WeatherPatch_DB.esp=1CoT-WeatherPatch_Snow-40.esp=1CoT-WeatherPatch_SupStorms.esp=1CoT-WeatherPatch_NL3.esp=1ELFXEnhancer.esp=1ReflectiveWard.esp=1DragonFire.esp=1DragonFire-Dragonborn.esp=1BR_HoodCirclets.esp=1OpenFaceGuardHelmets.esp=1MagicDuelReborn - Shouts.esp=1properrobeenchants.esp=1skyBirds - Airborne Perching Birds.esp=1Dual Wield Parrying_SKSE.esp=1DragonCombatOverhaulDragonborn.esp=1Horsemen.esp=1The Dance of Death - Ultimate Edition.esp=1dD-No Spinning Death Animation.esp=1HeartBreaker.esp=13DNPC.esp=1RealisticNeedsandDiseases.esp=1FAMP2.esp=1RND_FAMP.esp=1RND_RWS-FAMP.esp=1RND_USKP-FAMP.esp=1AmazingFollowerTweaks.esp=1Alternate Start - Live Another Life.esp=1Starting Spell Choice.esp=1SkyRe_Races.esp=1SkyRe_CraftingFix.esp=1ImmersiveFP.esp=1RealisticWaterTwo.esp=1RealisticWaterTwo - Legendary.esp=1RealisticWaterTwo - Falskaar.esp=1RealisticWaterTwo - Waves - Falskaar.esp=1SkyRe_FAMP.esp=1Bashed Patch, 0.esp=1Pre Automatic Variants IC Patch.esp=1PreASISPatchIW.esp=1Dual Sheath Redux Patch.esp=1Pre ReProccer IW IA Patch.esp=1GypsyEyesCaravan.V.2.esp=1Replacer Visuals for Spell Effects.esp=1No More Glowing Edges.esp=1BFSEffects.esp=1CorporealManipulation.esp=1Door_locker.esp=1dodge.esp=1BOS_Cluck_Fix.esp=1dovahkiinrelax.esp=1AdventurersAndTravelersLight.esp=1wizDynamicThings.esp=1SplashofRain.esp=1RealShelter.esp=1Headtracking.esp=1YourMarketStall.esp=1Run For Your Lives.esp=1When Vampires Attack.esp=1Skyrim Flora Overhaul.esp=1SFO - Expanded Diversity.esp=1SFO - Dragonborn.esp=1AOS.esp=1AOS_CoT 3.1 compatibility patch.esp=1AOS_CTD_Fix.esp=1SeeEnchs.esp=1Equipping Overhaul.esp=1DeadlyMutilation.esp=1ReProccer.esp=1qotsafans Miscellaneous ReProccer + IA Patch.esp=1qotsafans Ingestibles HF Patch.esp=1qotsafans LeveledLists IW IA Patch.esp=1qotsafans Books HF Patch.esp=1ReProccerNONPLAYERfix.esp=1ReProccerDragonborn.esp=1 According with this post http://forums.nexusmods.com/index.php?/topic/904953-how-to-merge-multiple-mods-with-multiple-master-files/?hl=%20merge I sould be able to merge, for example, all of qotsafans patches and both reproccer batches below them... Or merge both AOS patches into one, Realistic water two patches into one file, all of ERSO mighty dragons into one, all of immersive patrols into one... I'm not trying to create a single ESP with all my mods, just trying to get all the patches for the same mods into 1 file instead of two or more. And I'm not trying to get people to explain me how to merge, since the post I linked is perfectly clear. I just want a 2nd, 3rd or more opinions about which mod should I merge and which ones I should let as they are. I have a question too, If a script based mod, let's say Frostfall, is moved in the load order, could it be a cause of issues in the game, like script lag or any kind of problems? I realise all the items related to the mod change their ID, but is it possible that the scripts start acting crazy? Thanks Link to comment Share on other sites More sharing options...
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