cielchevalier Posted January 30, 2014 Share Posted January 30, 2014 (edited) So I was creating a custom follower some time ago. He was created using the Enhanced Character Edit Mod and in order to import the face I had created in all its glory I was told to change the 'GameSettings' value inside of the Creation Kit, since ECE saves the latest created face in the nosemorph slot 32 (by default there are 31 slots). Everything went fine, my Follower is in the game but every time I load any save while his .esp is activated I'm getting an error on startup, which I posted below.Sometimes my own character then is reset to a default face with default hair color. I can easily reverse this process by just openening the character creator again, but it is starting to get annoying after some time.Since I am about to create another follower, I wanted to ask if there is a different way to import faces from ECE and also, if there is a workarround to prevent the CharacterMakingExtender - Error. TL;DRI created a custom follower and now the character creation mod is acting up PS: When I disable the follower's .esp I am getting no error, also if I move said .esp to the very top of my load order (which is also bad when I wanna use hair mods) Thank you in advance. :smile: Edited January 30, 2014 by cielchevalier Link to comment Share on other sites More sharing options...
rknight Posted April 7, 2014 Share Posted April 7, 2014 Man I have the same problem.Look this post http://forums.nexusmods.com/index.php?/topic/983024-the-ningheim-race-troubleshooting-topic/Maybe it would help you. Link to comment Share on other sites More sharing options...
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