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Weird water flickering (and random swimming animation too)


Ripjackie

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Whenever I'm within cell-range of a body of water, my water flickers. not llike a vsync constant flickering, but a random water flashing white, a water splash sound occuring, and my character starting a swimming animation based on what he is doing. it has plagued my game for quite some time, and now it's getting annoying as when the swimming animation plays, as frostfall recognizes it as me being in water and raises my wet %. specs:

 

EVGA Nvidia Geforce GTX 680

Intel i5-2500K 3.30 GHz

 

any help is appreciated. thanks!!

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I had this and it was a vsync issue for me, are you sure it's enabled? Are you using an ENB? For me my enblocal.ini had it set to false and so was overriding my graphic card's setting and RadeonPro.

indeed vsync in my enblocal.ini is enabled and my graphics card's vsync is also on. I'm going to try forcing it in my skyrim.ini

 

EDIT: it worked. thanks for your help. I just needed to set iPresentInterval under [Display] in my skyrim.ini to 1 and it worked. it's just inconvenient to be locked at 60. (still better than the water bug though!)

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  • 5 months later...

 

I had this and it was a vsync issue for me, are you sure it's enabled? Are you using an ENB? For me my enblocal.ini had it set to false and so was overriding my graphic card's setting and RadeonPro.

indeed vsync in my enblocal.ini is enabled and my graphics card's vsync is also on. I'm going to try forcing it in my skyrim.ini

 

EDIT: it worked. thanks for your help. I just needed to set iPresentInterval under [Display] in my skyrim.ini to 1 and it worked. it's just inconvenient to be locked at 60. (still better than the water bug though!)

 

OH GOD THANK YOU. Enb was overwriting it. AND as a bonus, skyrim doesnt take 99% of my f*#@ing GPU anymore, just 50! haha.

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  • 2 years later...

 

I had this and it was a vsync issue for me, are you sure it's enabled? Are you using an ENB? For me my enblocal.ini had it set to false and so was overriding my graphic card's setting and RadeonPro.

indeed vsync in my enblocal.ini is enabled and my graphics card's vsync is also on. I'm going to try forcing it in my skyrim.ini

 

EDIT: it worked. thanks for your help. I just needed to set iPresentInterval under [Display] in my skyrim.ini to 1 and it worked. it's just inconvenient to be locked at 60. (still better than the water bug though!)

 

I don't even have an "iPresentInterval" line in my Skyrim.ini.

Is that weird? It's three years later.

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I had this and it was a vsync issue for me, are you sure it's enabled? Are you using an ENB? For me my enblocal.ini had it set to false and so was overriding my graphic card's setting and RadeonPro.

indeed vsync in my enblocal.ini is enabled and my graphics card's vsync is also on. I'm going to try forcing it in my skyrim.ini

 

EDIT: it worked. thanks for your help. I just needed to set iPresentInterval under [Display] in my skyrim.ini to 1 and it worked. it's just inconvenient to be locked at 60. (still better than the water bug though!)

 

I don't even have an "iPresentInterval" line in my Skyrim.ini.

Is that weird? It's three years later.

 

 

Skyrim mistakenly puts the line under prefs.ini (its an error by bethesda)

 

the correct location is skyrim.ini

 

use this to fix your ini files.

 

http://www.nexusmods.com/skyrim/mods/69787/?

 

Also you cap your fps to 58ish to prevent physics issues. Mine is always capped at 55.

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  • 1 year later...
  • 1 year later...

Hi, I know it's a year late, and sorry for reviving the thread.

 

I was facing the same problems and came by a possible solution for anyone else who may be looking to fix the flickering, water splashing, and swimming/floating issues.

 

You would want to download this file:

https://www.guru3d.com/files-details/nvidia-inspector-download.html

 

and follow the instructions in this video (the video is not mine, kudos go to the original owner of the video zzFuzzy):

 

https://www.youtube.com/watch?time_continue=273&v=JWRp-dIqqhc

 

Hope this helps anyone else looking at this thread now, and into the future.

 

Regards.

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  • 9 months later...
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