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Oblivion/Morrowind worldsize comparison


chaosapiant

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I've seen a lot of folks complain about Oblivion being smaller than Morrowind. The truth is, at least from the devs mouths, that Oblivion is 16 sq miles, and Morrowind is roughly 10 square miles.

 

That being said, what is it that makes Morrowind seem so much bigger than Oblivion? I've got my own thoughts, but wanted to get the discussion going.

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I've seen a lot of folks complain about Oblivion being smaller than Morrowind. The truth is, at least from the devs mouths, that Oblivion is 16 sq miles, and Morrowind is roughly 10 square miles.

 

That being said, what is it that makes Morrowind seem so much bigger than Oblivion? I've got my own thoughts, but wanted to get the discussion going.

Several factors, some purely psychological, as having 'to go' afoot to the nearest transport mean, and they where several too, against one, simplified just skip to mark on Oblivion. having levitating or the jumping/featherfall combo did make users actually walking from a point to other a bit awkward, and speed... at first walking in morrowind is something that makes mudcrabs olimpic racing champions (against Oblivion where going afoot may be faster than riding a horse). And many others...

 

Geographically Morrowind is a somewhat small island and the central Imperium a big big place, this and the cities being 'outside' the game world adds to the effect.

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Actually Morrowind roughly the same size as Cyrodill, but the island of Vvardenfell (where the game is set) is smaller than Cyrodill.
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I think people say Morrowind is, or at least feels, so much bigger because of Oblivion's fast travel. In Morrowind, you are always walking to the next destination or trying to find a Silt Strider. In oblivion, you can fast travel at just about any time as long as you are not in a building or cave and there are no enemies are around this is huge. I've heard a lot of people say they don't like this feature, but honestly I think it made Oblivion a lot better. If you don't like the fast travel, don't use it. (But that's a whole different argument)
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Those are all very good points, and mirror my thoughts exactly. I'd also point out that Cyrodiil is a large "bowl" shaped valley. You can see almost any part of the map from any other part of the map. Morrowind is inverted from this, the mountain is in the middle, not on the sides. Even with MGE and distand land enabled, Red Mountain seems quite a distance away, and not matter where you are standing, you are still only viewing half the map, since the volcano is in the middle.

 

I reckon the main reason I brought this thread up is that a lot of people who bash Oblivion like to refer to it as much smaller that Morrowind, which it isn't. It's probably close to twice the size, thought it doesn't feel like it at all. At least, until Tamriel Rebuilt finishes the whole province....

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Those are all very good points, and mirror my thoughts exactly. I'd also point out that Cyrodiil is a large "bowl" shaped valley. You can see almost any part of the map from any other part of the map. Morrowind is inverted from this, the mountain is in the middle, not on the sides. Even with MGE and distand land enabled, Red Mountain seems quite a distance away, and not matter where you are standing, you are still only viewing half the map, since the volcano is in the middle.

 

I reckon the main reason I brought this thread up is that a lot of people who bash Oblivion like to refer to it as much smaller that Morrowind, which it isn't. It's probably close to twice the size, thought it doesn't feel like it at all. At least, until Tamriel Rebuilt finishes the whole province....

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  • 5 weeks later...

I'm new in Morrowind so I don't know if you can go faster... but so far it seems your run a LOT slower in MW than Oblivion.

 

I could be wrong though :whistling:

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Those are all very good points, and mirror my thoughts exactly. I'd also point out that Cyrodiil is a large "bowl" shaped valley. You can see almost any part of the map from any other part of the map. Morrowind is inverted from this, the mountain is in the middle, not on the sides. Even with MGE and distand land enabled, Red Mountain seems quite a distance away, and not matter where you are standing, you are still only viewing half the map, since the volcano is in the middle.

 

I reckon the main reason I brought this thread up is that a lot of people who bash Oblivion like to refer to it as much smaller that Morrowind, which it isn't. It's probably close to twice the size, thought it doesn't feel like it at all. At least, until Tamriel Rebuilt finishes the whole province....

Most of those people do say the main quest is smaller and or shallow in comparison, at least is what I have seen.

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