jpalz Posted February 15, 2014 Share Posted February 15, 2014 Hey everyone! I'm trying to make a mod where, at one point, the player gets knocked out before the game fades to black. I've got the fade to black figured out, but I cannot understand how to turn the player view sideways, like at the beginning of the game before you're decapitated. How can I accomplish that effect of the player view getting sideways? Also, looking at the MQ101 script, there is an Idle property called IdleCameraWalkStart, but I cannot find the Idle object itself. Where can I find it? I looked in the ObjectWindow, but I can't find it. Any help would be really appreciated. Thanks! Link to comment Share on other sites More sharing options...
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