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Kragenirs Death Quest


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#21
Meril502

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Here are the mods that conflict with yours: ArmamentariumArtifacts.esp
DLCThievesDen.esp
300_White Stallion 4.esp
HeartOftheDead.esp

#22
Al K Hall

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@Povuholo,

So, "Unmarked Cave" north of Aleswell is not the cave mentioned in Larrion's diary?

#23
Povuholo

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Here are the mods that conflict with yours: ArmamentariumArtifacts.esp
DLCThievesDen.esp
300_White Stallion 4.esp
HeartOftheDead.esp

According to the conflict detector? I wouldn't call that completely reliable, I think that if both my mod and one of those mods would add a simple item to a certain cell it would show up as a conflict, while the mods actually work together just fine. But I'll look into it.

@Povuholo,

So, "Unmarked Cave" north of Aleswell is not the cave mentioned in Larrion's diary?

I misunderstood you. When you said '(Unknown) cave' I thought you said that you didn't know which cave you had to go to. But you meant 'Unmarked Cave', an actual cave in the game. Anyway you went too far to the north, it's Fingerbowl Cave that you need to go to.

#24
Meril502

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Its the blackwood company mod that create a conflict... I see now the garden but can't past the door... But I think like you, another conflict mod!

#25
apocalypse1138

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Wow, this mod's looking pretty sweet right now, and it only wieghs in at less then 2mb, which is good for dial-up users like me.

If everything turns out, I'll be endorsing this file for sure.

#26
Povuholo

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V1.01 is up! :)

#27
AlienSlof

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Going to give this one a whirl with my boys! One can never have too many quest mods. :)

#28
quartet1977

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One can never have too many quest mods. :)

I agree! I'm going to try this one, too. Thanks!

#29
Balakirev

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Here are the mods that conflict with yours: ArmamentariumArtifacts.esp
DLCThievesDen.esp
300_White Stallion 4.esp
HeartOftheDead.esp
__________________________________________

According to the conflict detector? I wouldn't call that completely reliable, I think that if both my mod and one of those mods would add a simple item to a certain cell it would show up as a conflict, while the mods actually work...
__________________________________________

I'd like to know myself if there are conflicts with HotD. Kragenir's sounds fantastic, and a shrewd use of vanilla content to keep size down. Would like to use it, but don't want to lose HotD. Has anyone checked this further, inside the game?

#30
Usmovers02

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How do I start the quest?




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