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iDeathDropWeaponChance variable isn't working


RespiringDoorMat

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So I want the actors in my game to drop their weapons on death, not just be seperated from them, so that after they've disappeared I still have access to their weapons, but when I change the default variable to 100, it still wont let them drop their weapons. I tried it in the vanilla game because I thought it might be something to do with mods and so I opened them all up in the creation kit individually and looked at their values and they all had it set to 100. WTF? I think that there's a script or ingame variable that's conflicting with it, but my limited knowledge of coding prevents me from exploring it further. Please can someone help?

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