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Better Animal Followers (i.e. "Stay Outside, Dog!")


Bizzquik

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I love the idea of dogs in Skyrim. But I sometimes feel they are more trouble than they are worth.

 

Meeko is my animal follower. I love exploring Skyrim outdoors with him - he acts like my scout, taking on the random wolf or low-level bandit. But inside is another story. He gets in my way at taverns. He has no interest in stealth in dungeons. He takes a beating against all kinds of critters in caves. And he loves barking. Boy, does he love barking!

 

Because of this, I would like a mod that will permanently keep pets outside.

 

The Dragonborn enters a tavern, the dog waits outside. The Dragonborn enters a cave, the dog waits outside. But rather than telling the dog to wait outside every time, he should just know to do it! And the vanilla "Waiting" option presents another problem: having to go retrieve the dog. So it would be good if the Dragonborn could whistle for the dog upon leaving an interior from a different entrance. This way the dog could "find" his master, rather than the other way around (i.e. without the Dragonborn needing to backtrack).

 

Short and sweet. But with expandability if the mod author wants to do more (aggressive versus passive combat behavior, no barking, equipable backpack for carrying loot, etc). :smile:

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