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Nafaalilargus~ Skyrim DLC-like mod project


DJD2010

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The mod is released!

Only as alpha though, lol.

Here: http://www.nexusmods.com/skyrim/mods/73461/?

http://i1076.photobucket.com/albums/w454/DJD2010/3624dbe7-9440-4773-bcd9-c2c02ad5a209_zps103e8804.jpg

About the mod:

So I was watching these videos about rumors on a new DLC called "Redguard", however not so long after Bethesda announced that they'll no longer make any DLCs for this game, many people were disappointed and so was I.

A couple of months after, I got the bright idea of actually doing what those rumors said the DLC was going to be, a DLC-like mod that takes place in the island of Stros M'kai, with an all new story quest line and many more side and misc quests.

I was going back and forth with this but my friends told me that I shouldn't just quit working on it, I should rather go to here, The Nexus, and approach the people with this and see what'll happen. So this is it, my approach.

So hoping that I'd get enough support, and seeing as this is a fairly medium sized mod I shouldn't need too many people and those who will help wouldn't suffer much from "too much work".

While I know this approach might be bad since English isn't my native language, and I can't put a good and interesting paragraph, but here goes nothing:

List of things to do:

1- The worldspace - 90% done, need to finish up N'gasta's isle and LOD generation.

2- Interiors - Only done 1 interior, the city jail. Will slowly make more as I progress the Main quest.

3- Quests - Starting with main then side then misc.

4-Factions and NPCs - Including the new creatures (Goblins, wolves, Yokudan spirits, Nafaalilargus etc.). Not focused much on these, expect for the ones that are required for the Main quest.

5- Voice acting - After finishing the main quests at least and fully testing them

6- Polishing

**Currently working on/ Need help with:**

Need help with:

*New custom meshes

*LOD generation

*Main Quest Scripting

*Interior design

**New Creatures

**New Armor/Weapons

**New minerals/misc stuff

**Voice Acting

*Red stuff are higher priority than **Orange stuff.






The Story:

Well, the story -as the title suggests- revolves around the dragon Nafaalilargus, seeing as he was slain by Cyrus in TESA: Redguard but not devoured, he's back along the other dragons now, what makes him more so dangerous than most other dragons is that he's under the influence of N'gasta, which casted soul snare on the entire island, which has different effects on dragons.
And to get the questions out of the way, how you go to Stros M'kai goes like this:
After you finish the 'Diplomatic Immunity' quest you'll get a letter from an Argonian outlaw that lives by the northern edges of Skyrim. His 'clients' need help so he sends you off straight to Stros M'kai without going through Hammerfell. But in the process you get caught and trapped in jail for execution when the governor recognizes you as Dragonborn and demands your help for the cost of letting you free.

 

 

Screenshots of current progress

 

Credits (So far):

DJD2010 - Landscape editing and story writing

Ga-Knomboe Boy - Tree meshes and textures used from his modder's resource

Meo3000 - Tent meshes used from his modder's resource

Tamira - Tree meshes and textures used from his modder's resource

ChickenDownUnder - Harvestables used from his modder's resource

SMK team - City Meshes

Edited by DJD2010
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Most people aren't too keen on joining project that are still in their infancy. Also, posting progress screenshots, no matter how unrefined, might improve people's willingness to join. Details, details, details. Show people you have a firm grasp of what it takes to complete the project and how you envision the final result.

 

Ergo: Show people that you have the motivation, knowledge and willpower to see this entire thing through. Don't be discouraged by the lack of reactions. Just keep working on it at a steady pace and simply try again once you've made more progress. :)

 

I hope this doesnt come off as being a jerk. :blush:

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Most people aren't too keen on joining project that are still in their infancy. Also, posting progress screenshots, no matter how unrefined, might improve people's willingness to join. Details, details, details. Show people you have a firm grasp of what it takes to complete the project and how you envision the final result.

 

Ergo: Show people that you have the motivation, knowledge and willpower to see this entire thing through. Don't be discouraged by the lack of reactions. Just keep working on it at a steady pace and simply try again once you've made more progress. :smile:

 

I hope this doesnt come off as being a jerk. :blush:

Not at all, actually, thanks for the reply. I'll keep working on it! :smile:

Hopefully this'll all work out.

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I'm an avid redguard player from TESA to Skyrim. The only other race I have played was breton but I stick being a Redguard in any other game. I am looking forward to seeing how this mod turns out.

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  • 2 weeks later...

I'm an avid redguard player from TESA to Skyrim. The only other race I have played was breton but I stick being a Redguard in any other game. I am looking forward to seeing how this mod turns out.

I'm trying my best to make it similar to TESA's map, however it has been 2 whole Eras since so I'll have to do many changes to make it modern lore-wise and game engine-wise.

 

Also, I'll be posting new screenshots within the next week, I currently have exams so I wasn't able to work in it much since I posted this topic.

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So I finally got a week off school and got the time to work more on this... :smile:

Here is some progress:

 

 

 

I added some new palm tree types and normal trees to fit the tropical climate of the island, also I've changed the land texture cause I thought they were too saturated, here are some screenshots of the new grass textures:

http://i1076.photobucket.com/albums/w454/DJD2010/TESV%20Nafaalilargus%20Screenshots/Picture7_zps07b5fe27.jpg

 

http://i1076.photobucket.com/albums/w454/DJD2010/TESV%20Nafaalilargus%20Screenshots/Picture6_zpse6e7e152.jpg

 

Dwarven hideout on top of the Ancient Dwemer Bridge:

http://i1076.photobucket.com/albums/w454/DJD2010/TESV%20Nafaalilargus%20Screenshots/Picture3_zpseeb79dad.jpg

 

http://i1076.photobucket.com/albums/w454/DJD2010/TESV%20Nafaalilargus%20Screenshots/Picture2_zps0af73446.jpg

 

Yokudan Burials, kind of like the nordic ruins, however not all of them have interiors, actually only a rare amount of them has interiors, when player gets close undead Yokudan spirits that are under the influence of N'gasta are risen to fight...:

http://i1076.photobucket.com/albums/w454/DJD2010/TESV%20Nafaalilargus%20Screenshots/Picture5_zps70867172.jpg

 

Dwemer ruins on the small isles around the island:

http://i1076.photobucket.com/albums/w454/DJD2010/TESV%20Nafaalilargus%20Screenshots/Picture4_zps243f47ec.jpg

 

JARRIN ROOT!!!1:

http://i1076.photobucket.com/albums/w454/DJD2010/TESV%20Nafaalilargus%20Screenshots/Picture8_zps2fac9d52.jpg

 

Also started working on The Isle of N'gasta, but haven't done any further than the entrance to the isle... :

http://i1076.photobucket.com/albums/w454/DJD2010/TESV%20Nafaalilargus%20Screenshots/Picture1_zpse0e5053a.jpg

 

http://i1076.photobucket.com/albums/w454/DJD2010/TESV%20Nafaalilargus%20Screenshots/Picture9_zps37a977b3.jpg

 

 

 

More to come soon. :)

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I'm sorry everyone...

I've done some work today on the island up to Saintsport region. However I wasn't able to test it in-game yet because... Well... I got neck spasm and it'll last for a few days unfortunately ...

Again, so sorry...

 

Hope y'all understand.

Thanks.

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Too much posts in a row? I'm sorry, but I have to update. If I'm doing this wrong please notify me.

 

 

A little something to show current progress, sorry if the quality is crap, did the best I can.

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