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Very New to Modding. Advice?


ValenaX

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Hey all,

 

I've got an idea for a mod that I'd like to be able to create, but I haven't got any idea of where to begin. Well, I've installed the Creation Kit, but that's about it.

I don't have any experience modding in Skyrim, and very little modding other games, so I thought rather than starting blindly I'd post my idea here and narrow down what I should work on/with to save myself time and effort.

 

I want this mod to tell a story. I want it to feature characters not found in Skyrim, I want it to be set in an environment unique to the mod, contain a quest line unique to the mod and possibly even have spells unique to the mod. Basically, I want to create a mini-RPG within the game. I'm sure this kind of thing isn't too uncommon in the modding community, so I hope someone with some experience in this can give me some advice.

Will the Creation Kit be enough for this kind of undertaking, or will I need additional modding tools? Does it matter what order I mod things in (for example, do I need to mod the environment first or does it not matter)? I would post additional questions but frankly I don't even know what I should be asking specifically.

 

 

Thanks in advance for taking the time to read through my question and help my noobish self navigate this.

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Hi ValenaX. Welcome to Nexus!

To answer your question. Yes, most of what you want to do is achievable through the CK. It sounds like you want to create a large quest mod and/or worldspace.

 

The first step is to get familiar with the CK. Follow these tutorials:

http://www.creationkit.com/Category:Tutorials

You should have a decent grip on CK after finishing these. From there you'll have a good idea of what you can make and the work involved.

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