BladeOfThePoet Posted March 21, 2014 Share Posted March 21, 2014 I'm trying to make a two spell mod, mostly aimed at Evil characters. The first spell sends the target to a dummy cell, and strips them of their weaponry (Done and Done). The second spell was meant to teleport all the NPCs in the Dummy Cell to the caster's location. The latter is the one giving me trouble. I keep getting the errors "Missing EOF at If" and, if i take down the 'If' function, i get "Loop did not match anything at input '('". Can anyone help? Here's the script (with the If) Scriptname teleportBack extends activemagiceffect ObjectReference Property teledest auto ObjectReference Property teledest2 auto Objectreference property NPC1 auto Objectreference property NPC2 auto Objectreference property NPC3 auto Objectreference property NPC4 auto Objectreference property NPC5 auto Objectreference property NPC6 auto Objectreference property NPC7 auto Objectreference property NPC8 auto If Npc1 == Teledest then vent OnEffectStart(Actor Target; Actor Caster) NPC1 = Game.GetPlayer().PlaceAtMe(Teledest2) NPC2 = Game.GetPlayer().PlaceAtMe(Teledest2) NPC3 = Game.GetPlayer().PlaceAtMe(Teledest2) NPC4 = Game.GetPlayer().PlaceAtMe(Teledest2) NPC5 = Game.GetPlayer().PlaceAtMe(Teledest2) NPC6 = Game.GetPlayer().PlaceAtMe(Teledest2) NPC7= Game.GetPlayer().PlaceAtMe(Teledest2) NPC8 = Game.GetPlayer().PlaceAtMe(Teledest2) Endfunction Endif EndEvent Link to comment Share on other sites More sharing options...
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