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All NPCs acting essential (can't kill anyone).


Riplyn

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Hey all,

I need help with a bug I've encountered twice now, the first time I thought it would be a one time thing, but now it happened again with a new save (after I deleted the first one). The bug is NPCs are all acting essential, where I will lower they're health all the way, then they will merely fall to the ground, recover, and get back up as any other essential npc would. Both times this bug happened after I slept at an inn. I found it this time as a the Forsworn guy was attacked by a guard in Markarth, but after the guard "killed" him, the guy just got back up. I then tested this by using the kill command on a guard, and sure enough the guard just fell to his knees. I will paste my load order here, however, keep in mind that I used BOSS for it, so I an betting using it's config with my own adjustments here and there:

 

GameMode=Skyrim
Skyrim.esm=1
Update.esm=1
Unofficial Skyrim Patch.esp=1
Dawnguard.esm=1
Unofficial Dawnguard Patch.esp=1
HearthFires.esm=1
Unofficial Hearthfire Patch.esp=1
Dragonborn.esm=1
Unofficial Dragonborn Patch.esp=1
wyrmstooth.esp=1
Weapons & Armor Fixes_Remade.esp=1
Chesko_Frostfall.esp=1
TradeBarter.esp=1
Hunterborn.esp=1
Hunterborn_Dawnguard-Patch.esp=1
Hunterborn_Frostfall-Patch.esp=1
Immersive Battles.esp=1
Immersive Brigands.esp=1
Immersive Dawnguard.esp=1
Immersive Dragonborn.esp=1
Immersive Factions.esp=1
Immersive Mercenaries.esp=1
Immersive Patrols.esp=1
Immersive Travelers.esp=1
Immersive Werewolves.esp=1
jbs_banking_redux.esp=0
ktxcompleteskyforge.esp=1
moredragonloot.esp=0
retakrew7_chest.esp=1
Character Creation Overhaul.esp=1
RaceMenu.esp=1
RaceMenuPlugin.esp=1
SkyUI.esp=1
iHUD.esp=1
dgexoticsmithing.esp=0
Hothtrooper44_Armor_Ecksstra.esp=1
lefthandrings.esp=1
Dr_Bandolier.esp=1
SkyRe_Main.esp=1
SkyRe_Combat.esp=1
SkyRe_EncounterZones.esp=1
SkyRe_EnemyAI.esp=1
SkyRe_EnemyScaling.esp=1
SkyRe_StandingStones.esp=1
SkyRe_Survivalism.esp=1
quest_andtherealmsofdaedra.esp=0
betterdawnstar.esp=1
betterinns.esp=1
bettermarkarthexterieur.esp=1
bettermorthal.esp=1
betterwinterhold.esp=1
tos_granitehall.esp=1
hg.esp=0
markarth_plus.esp=1
quest_nomercy.esp=0
quest_pitfighter.esp=0
quest_sorcery.esp=0
Run For Your Lives.esp=1
When Vampires Attack.esp=1
quest_seaofghosts.esp=0
quest_thebiggertheyare.esp=0
whiterunexenhanced.esp=1
betterfactionscomplete.esp=0
CCO - Oblivion Carry Weights.esp=1
CCO - Permanent Birthsigns.esp=1
Guard Dialogue Overhaul.esp=1
longer range vanilla weapons (dawnguard edition).esp=0
SkyTEST-RealisticAnimals&Predators.esp=1
SkyTEST-RealisticAnimals&Predators-Dawnguard.esp=1
Convenient Horses.esp=1
riverwoodenhancedplugin.esp=1
taveriften.esp=1
tavesolitude.esp=1
tavewindhelm.esp=1
tavevillages.esp=1
tos_amber_guard.esp=1
tos_laintardale_hf.esp=1
tos_oakwood_hf.esp=1
whiteruninenhanced.esp=1
tavefalkreath.esp=1
sos - the dungeons.esp=1
sos - the wilds.esp=1
sos - civilization.esp=1
dragon knowledge spell.esp=0
teleportarrows.esp=0
CCO - Dynamic Skill Progression.esp=1
train 99 times per level.esp=0
sneaktreerevamp.esp=0
3DNPC.esp=1
RealisticNeedsandDiseases.esp=1
RND_Dawnguard-Patch.esp=1
RND_HearthFires-Patch.esp=1
RND_Dragonborn-Patch.esp=1
Hunterborn_RND-Patch.esp=1
dovahbit.esp=0
dovahbit2.esp=0
Inigo.esp=1
AmazingFollowerTweaks.esp=1
alternate start - live another life.esp=1
CCO - Diverse Races And Genders.esp=1
SkyRe_Races.esp=1
cartographers map markers.esp=1
Pre ReProccer WAFR IA7 Patch.esp=1
ReProccer.esp=1
sir. rodney longbar's big book of cheats.esp=0
drop_skulls_sp0ckrates.esp=0
lordship.esp=0
enchantingtreerevamp.esp=0
wolves.esp=0
Hothtrooper44_ArmorCompilation.esp=1
RND_AnimalLoot.esp=1
Post ReProccer Fixes IA7 Patch.esp=1

 

Ask me if you have any questions I didn't address,

 

Riplyn

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  • 2 months later...

Hey OP, did u find a way to fix it? Same thing here :(

 

Hey all,

I need help with a bug I've encountered twice now, the first time I thought it would be a one time thing, but now it happened again with a new save (after I deleted the first one). The bug is NPCs are all acting essential, where I will lower they're health all the way, then they will merely fall to the ground, recover, and get back up as any other essential npc would. Both times this bug happened after I slept at an inn. I found it this time as a the Forsworn guy was attacked by a guard in Markarth, but after the guard "killed" him, the guy just got back up. I then tested this by using the kill command on a guard, and sure enough the guard just fell to his knees.

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  • 4 weeks later...

I have been having the same issue as well, though it started up only when i traveled to solstheim. Originally when i first arrived all the guards were headless, and upon removing a mod their heads came back, but now every npc is actin essential like Riplyn stated. My master files are cleaned and other than this I am experiencing no issues, no CTD's or otherwise, but obviously, this makes the game unplayable. Any help would be greatly appreciated. Here is my load order

 

GameMode=Skyrim
Skyrim.esm=1
Update.esm=1
Unofficial Skyrim Patch.esp=1
Dawnguard.esm=1
Unofficial Dawnguard Patch.esp=1
HearthFires.esm=1
Unofficial Hearthfire Patch.esp=1
Dragonborn.esm=1
Unofficial Dragonborn Patch.esp=1
Falskaar.esm=1
Wyrmstooth.esp=1
ApachiiHair.esm=1
Skyrim Project Optimization - Full Version.esm=1
ClimatesOfTamriel.esm=1
JSwords.esm=1
Lanterns Of Skyrim - All In One - Main.esm=1
SPIKE.esm=1
WinterholdDestruction.esm=1
HighResTexturePack01.esp=1
HighResTexturePack02.esp=1
HighResTexturePack03.esp=1
Unofficial High Resolution Patch.esp=1
Weapons & Armor Fixes_Remade.esp=1
Chesko_Frostfall.esp=1
Better Dynamic Snow.esp=1
Morning Fogs.esp=1
RevampedExteriorFog.esp=1
SplashofRain.esp=1
Supreme Fog - CoT.esp=1
ClimatesOfTamriel-Sound.esp=1
StaticMeshImprovementMod.esp=1
StaticMeshImprovementMod-DragonbornTernFix.esp=1
StaticMeshImprovementMod-FurnitureChestSnowFix.esp=1
AMatterOfTime.esp=1
Auto Unequip Ammo.esp=1
BorderSense.esp=1
Chesko_WearableLantern.esp=1
HoldBorderBanners.esp=1
Hunterborn.esp=1
Hunterborn_Dawnguard-Patch.esp=1
Hunterborn_Frostfall-Patch.esp=1
Immersive Brigands.esp=1
Immersive Dawnguard.esp=1
Immersive Dragonborn.esp=1
Immersive Factions.esp=1
Immersive Mercenaries.esp=1
Immersive Patrols.esp=1
Immersive Travelers.esp=1
Immersive Werewolves.esp=1
Populated Lands Roads Paths.esp=1
SDO Full-LOD - Giant Campfires.esp=1
SDO Full-LOD - The Morthal Swamp Complete.esp=1
SDO Full-LOD - Waterfall Effects.esp=1
SDO Full-LOD - Whiterun Trundra Creeks.esp=1
ShootingStars.esp=1
Skyrim Flora Overhaul.esp=1
Smoking Torches.esp=1
TESGLoadingScreens.esp=1
TouringCarriages.esp=1
WetandCold.esp=1
WetandCold - Ashes.esp=1
DYNAVISION Dynamic Depth of Field.esp=1
Footprints.esp=1
JSwords_Load_Screens.esp=1
RaceMenu.esp=1
RaceMenuPlugin.esp=1
towConversation.esp=1
vAutosaveManager.esp=1
SkyUI.esp=1
iHUD.esp=1
AMB Glass Variants Lore.esp=1
BosmerArmorMATY743.esp=1
bosmerarmormaty743part1.esp=1
bosmerarmormaty743part2.esp=1
bosmerarmormaty743part3.esp=1
Cloaks.esp=1
Cloaks - Dawnguard.esp=1
DragonbornArmorFix.esp=1
haytham kenway apparel.esp=1
hothtrooper44_ArmorCompilation.esp=1
Immersive Weapons.esp=1
JSwordsDistributionBalancePlugin.esp=1
PKNordicSpellweaver.esp=1
tomahawkaciiiwepmod.esp=1
Wandererarmor.esp=1
Dr_Bandolier.esp=1
Equipping Overhaul.esp=1
SkyRe_Combat.esp=1
SkyRe_EncounterZones.esp=1
SkyRe_EnemyAI.esp=1
SkyRe_EnemyScaling.esp=1
Dragon Falls Manor.esp=1
Hunting in Skyrim.esp=1
Mapseller.esp=1
Mapseller Dawnguard.esp=1
Mapseller Dragonborn.esp=1
PumpingIron.esp=1
winterhold_improvements.esp=1
BetterQuestObjectives.esp=1
BetterQuestObjectives-Dawnguard.esp=1
BetterQuestObjectives-Hearthfire.esp=1
BetterQuestObjectives-SkyRePatch.esp=1
Book Covers Skyrim.esp=1
Book Covers Dawnguard.esp=1
Book Covers Hearthfire.esp=1
Book Covers Dragonborn.esp=1
Differently Ebony.esp=1
Guard Dialogue Overhaul.esp=1
Headtracking.esp=1
SFO - Expanded Diversity.esp=1
Convenient Horses.esp=1
dD - Enhanced Blood Main.esp=1
dD-Dragonborn-Dawnguard-EBT Patch.esp=1
UnreadBooksGlow.esp=1
aMidianborn_Skyforge_Weapons.esp=1
WeaponsArmorFixes_ambSkyforge_Patch.esp=1
BetterQuestObjectives-AMBSkyforgePatch.esp=1
ExpandedWinterholdRuins.esp=1
RealisticRoomRental.esp=1
BetterQuestObjectives-PersidRRentalPatch.esp=1
RRR_Hearthfire-Patch.esp=1
EnhancedLightsandFX.esp=1
ELFX - Exteriors.esp=1
ELFX - NoTaverns.esp=1
ELFX - Dawnguard.esp=1
ELFX - Dragonborn.esp=1
ClimatesOfTamriel-Dawnguard-Patch.esp=1
ClimatesOfTamriel-Dragonborn-Patch.esp=1
ClimatesOfTamriel-Dungeons-Hardcore.esp=1
ClimatesOfTamriel-Nights-Level-2.esp=1
Supreme Storms - Cot Version.esp=1
CoT-WeatherPatch.esp=1
CoT-WeatherPatch_DB.esp=1
CoT-WeatherPatch_Snow-40.esp=1
CoT-WeatherPatch_SupStorms.esp=1
CoT-WeatherPatch_NL2.esp=1
ELFXEnhancer.esp=1
Better Vampires.esp=1
Dual Wield Parrying_SKSE.esp=1
DragonCombatOverhaulDragonborn.esp=1
Locational Damage.esp=1
The Dance of Death - Ultimate Edition.esp=1
3DNPC.esp=1
RealisticNeedsandDiseases.esp=1
RND_Dawnguard-Patch.esp=1
RND_HearthFires-Patch.esp=1
RND_Dragonborn-Patch.esp=1
Hunterborn_RND-Patch.esp=1
RND_USKP-Patch.esp=1
FalskaarRNDHotfix.esp=1
moveit.esp=1
dD - Realistic Ragdoll Force - Realistic.esp=1
RealShelter.esp=1
spells cast light.esp=1
RealisticWaterTwo.esp=1
RealisticWaterTwo - Waves.esp=1
RealisticWaterTwo - Dawnguard.esp=1
RealisticWaterTwo - Waves - Dawnguard.esp=1
RealisticWaterTwo - Dragonborn.esp=1
RealisticWaterTwo - Wyrmstooth.esp=1
RealisticWaterTwo - Waves - Wyrmstooth.esp=1
RealisticWaterTwo - Falskaar.esp=1
RealisticWaterTwo - Waves - Falskaar.esp=1
Unique Region Names.esp=1
SkyFalls + SkyMills.esp=1
SkyFalls + SkyMills Dawnguard.esp=1
SkyFalls + SkyMills Dragonborn.esp=1
SkyFalls + SkyMills Falskaar.esp=1
SkyFalls + SkyMills Wyrmstooth.esp=1
Superior Rorikstead.esp=1
Prometheus_No_snow_Under_the_roof.esp=1
Prometheus_NSUTR BDS Patch.esp=1
Prometheus_NSUTR Falskaar Dock.esp=1
AHZmoreHUD.esp=1
HearthfireChimneys.esp=1
FyrManor_BASE.esp=1
FyrManor_HEARTHFIRE.esp=1
FyrManor_DAWNGUARD.esp=1
FCO - Follower Commentary Overhaul.esp=1
Falskaar Wildlife.esp=1
TreaclemanFalskaarPatch.esp=1
merchantsfillsoulgems.esp=1
Improved Closefaced Helmets_Legendary.esp=0 ================> (this is the mod causing headless guards)
WeaponsArmorFixes_ImmersiveWeapons_Patch.esp=1
TradeRoutes.esp=1
TradeRoutes-RNaD-Patch.esp=1
TradeRoutes-SkyRe-Patch.esp=1
BCS - SkyRe Patch EN.esp=1
Skyrim Immersive Creatures.esp=1
Skyrim Immersive Creatures - DLC2.esp=1
SkyRe_Main.esp=1
SkyRe_SIC Crossbowfix.esp=1
SkyRe_CraftingFix.esp=1
SkyRe_Survivalism.esp=1
ReProccer.esp=1
ReProccerDragonborn.esp=1
ReProccerNONPLAYERfix.esp=1
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  • 1 month later...

Old thread, but I've been experiencing the exact same bug.

 

All of the NPCs in Markarth are invincible. When their health drops to zero, it just resets to full again. Some keep going, others go into bleedout. The weird thing is, this seems specific to Markarth - When I went outside, the guards by the gate were killable, but Weylin (who followed me out) was still invulnerable.

 

Any help would be most appreciated.

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  • 1 month later...
  • 6 months later...

I actually encountered a similar bug today when I loaded up my save to continue the Forsworn Conspiracy in Markarth. I went to gather information from the Treasury House and, after questioning Thornar, Betrid fell to her knees and no one in the house would die until a Markarth Guard from outside came to try and arrest me. Funnily enough, not only were they immune to death, they did not attack at all...

 

And I've ran Run For Your Lives for months without this issue ever cropping up. I even was able to kill the people in the Treasury House just fine last night.

Edited by mackinz92
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i got the same problem, but when i use "isessential" the value is 0 so they are not essential. i checked the mod that introduced the npcs, but i killed a bandit from better dark brotherhood mod and when i tried on another the npc didn't died.

i checked the values but again it's the same for both npc's, as well as the spells and active or inactive effects. i unchecked run for your lives and started a new game and it's still happening :/

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  • 1 month later...

I'm confirming that "Run for Your Lives" was causing this error for me. This is probably due to some incompatibility to another mod I've recently been using. This is an extremely annoying bug so I'm leaving my load order in case anybody wants to try and figure out what "Run for Your Lives" is incompatible with.

# This file was automatically generated by Mod Organizer.
Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
Wyrmstooth.esp
ClimatesOfTamriel.esm
JSwords.esm
SPERG.esm
Gray Fox Cowl.esm
Falskaar.esm
Character Creation Overhaul.esp
AncientTonguesGreatSword.esp
Bishu Osafune-ju Morikage.esp
PND.esp
Divine Aegis.esp
CCO - Oblivion Carry Weights.esp
SPERG-DB.esp
SkyUI.esp
Magicka Sabers.esp
CoT-WeatherPatch.esp
AOS.esp
SPERG.esp
DeadlyDragons.esp
DaedricAssassinArmorLight.esp
WerewolfPerksExpanded.esp
DeadlySpellImpacts.esp
Animated Dragon Wings.esp
dD - Enhanced Blood Main.esp
AOS2_EBT Patch.esp
DeadlyDragonsArmory.esp
CCO - Dynamic Skill Progression.esp
Hothtrooper44_Armor_Ecksstra.esp
DragonboneCrossbow.esp
FS_NamelessLight.esp
DCR_Blade_Set_Reloaded_v1_0.esp
EnchantedArsenal.esp
Wintermyst - Enchantments of Skyrim.esp
EternalShineArmorAndWeapons.esp
FS_Skycutter.esp
FS_SwordofTruth.esp
FS_Ygrayne.esp
Inferno Weapons and Armors Set -The Arms of Hell Flame-.esp
DaedricAssassinArmorHeavy.esp
Imperious - Races of Skyrim.esp
Frostmourne.esp
Divine Aegis Sword.esp
ISD_DragonspearCraft.esp
PrvtI_HeavyArmory_DG_Addon.esp
TrueStorms.esp
Magic of the Magna-Ge.esp
SPERG-DG.esp
brawlbug-plugin.esp
ORM-Arvak.esp
Masters of Death - Sicarius Armor (Standalone).esp
mintylightningmod.esp
Player Size Adjuster.esp
RUSTIC SOULGEMS - Sorted.esp
RaceMenuPlugin.esp
Chesko_WearableLantern.esp
RealisticHuskySounds.esp
Realistic Lighting Overhaul - Major City Interiors.esp
RaceMenu.esp
Realistic werewolf speed.esp
SkyCompleteLegendary.esp
CCO - Diverse Races And Genders.esp
SkyrimSizesLore.esp
Spectraverse - PerMa Compatibility Patch.esp
Thundering Shouts.esp
TrueStorms-ClimatesOfTamriel.esp
Fudou Myouou.esp
UnreadBooksGlow.esp
Better Dynamic Snow.esp
Skyrim Immersive Creatures.esp
Rebirth Monster.esp
Rebirth Monster - SIC Patch.esp
dD - Realistic Ragdoll Force - Realistic.esp
dD-No Spinning Death Animation Merged.esp
fairy.esp
Helgen Reborn.esp
Undeath.esp
SkyHavenTempleEnhanced.esp
Guard Dialogue Overhaul.esp
SkyFalls + SkyMills + DG + DB.esp
Realistic Lighting Overhaul - Major City Exteriors.esp
SoS - The Wilds.esp
83Willows_101BUGS_V4_HighRes.esp
AOS2_CoT3_1_patch.esp
Thunderchild - Epic Shout Package.esp
Skyrim Immersive Creatures - DLC2.esp
Improved Dragon Shouts - Dawnguard.esp
SoS - The Dungeons.esp
Lurking in the shadows.esp
Realistic Lighting Overhaul - Dungeons.esp
ClimatesOfTamriel-Dungeons-Hazardous.esp
Realistic Lighting Overhaul - Dawnguard Interiors.esp
Improved Dragon Shouts.esp
Improved Dragon Shouts - Dragonborn.esp
More Draconic Dragon Aspect - Powered Edition.esp
More Draconic Dragon Aspect - Wings and Tail.esp
AFT_NoFriendlySpellDamage.esp
SFO - Expanded Diversity.esp
Hebrock_Der Schatten von Meresis - EV.esp
ElysiumEstate.esp
ElysiumEstate-HFNoKids.esp
Thunderchild - Dragon Language Words Patch.esp
Hothtrooper44_ArmorCompilation.esp
Perfect Legionnaire - Troops Re-equipment.esp
Kynesguard.esp
Cloaks.esp
1nivWICCloaksNoGuards.esp
SoS - The Dungeons-PatchRLOMajorCityInteriors.esp
1nivWICSkyCloaksPatch-NoGuards.esp
garm_jr_no_armor.esp
AmazingFollowerTweaks.esp
Immersive Weapons.esp
ElementalArrows.esp
More Interesting Loot for Skyrim.esp
GoldenVendors.esp
ERSO 30 - Better Enemy AI Dawnguard&Dragonborn.esp
Unique Uniques.esp
Unique Unique.esp
AOS2_GDO Patch.esp
Daedric Dawnbreaker.esp
DaedricCrossbow.esp
SMIM-Merged-All.esp
Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp
iHUD.esp
konahrik_accoutrements_dpe.esp
getSnowy.esp
AdalMatar.esp
JSwordsDistributionBalancePlugin.esp
PrvtI_HeavyArmory.esp
LostLongSwords.esp
SoS - The Dungeons-PatchRLODungeonLighting.esp
konahrik_accoutrements.esp
MiraakFollower.esp
AgentOfRighteousMight.esp
xamnant.esp
BellyachesNewDragonSpecies_FactionlessDragons.esp
CCO - Permanent Birthsigns.esp
Dovahbit.esp
Dragonbone Weapons.esp
HvilaHome.esp
ssapbwk.esp
XavierNecromancerFollower.esp
UltimateDragons.esp
Dragon Jills.esp
Midas Magic Expanded.esp
SoS - The Dungeons-PatchRLODungeons.esp
Moss Rocks.esp
Skyrim Flora Overhaul.esp
WheelsOfLull.esp
FalmerLester.esp
Plush Backpack.esp
Hell Sword.esp
AV1Dragon_Lords.esp
The Paarthurnax Dilemma.esp
AV1Jills.esp
Thunderchild - Wyrmstooth Compatibility Patch.esp
BP2Meeko.esp
listernersarmorset.esp
konahrik_accoutrements_db.esp
ArtifactsOfNocturnal.esp
isilNarsil.esp
Brevi_MoonlightTales.esp
vMYC_MeetYourCharacters.esp
Apocalypse - The Spell Package.esp
IceBladeOfTheMonarch.esp
dbsword.esp
MoonAndStar_WATERPlants_compat.esp
ForgottenMagic_Redone.esp
My Home Is Your Home.esp
dbdagger.esp
dbbownogloss.esp
SkyFalls + SkyMills Falskaar.esp
aassassinscraftables.esp
dbarrows.esp
KaceAutoloot.esp
ClimatesOfTamriel-Nights-Level-4.esp
TKDodge.esp
Tamriel Reloaded Trees.esp
Better Vampires.esp
BVandRB_Formlist.esp
VL No AoE Drain.esp
Purifier.esp
ADTrueflame.esp
Gizmodian-Obliviweapons.esp
balfer.esp
Nicoroshi Creations.esp
viciousdawnbreaker.esp
GrassOnSteroids_NaturalEdition_SFO.esp
EpisodeParallax.esp
WATER.esp
WATER Plants.esp
WATER - Sir Crabalot Returns.esp
WATER DB.esp
WATER DG.esp
TES5EditMerged.esp
Bashed Patch, 0.esp
DeadlyCombat.esp
DeadlyCombat_GiantsAIFix.esp
VioLens.esp
RealisticNeedsandDiseases.esp
RND_Dawnguard-Patch.esp
RND_Dragonborn-Patch.esp
RND_HearthFires-Patch.esp
RND_USKP-Patch.esp
throneroom.esp
Vampirelordroyal.esp
ERSO 03 - Super Mighty Dragons DD.esp
ERSO 03.3 - Super Mighty Dawnguard Dragons.esp
ERSO 03.4 - Super Mighty Dragonborn Dragons.esp
ERSO 04 - Mighty Odahviing.esp
ERSO 04.2 - Mighty Durnehviir.esp
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