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Skyrim Interactive Music (Wwise) Integration


Icarvs

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Hello,

 

I have a few questions regarding the possibility of hooking Audiokinetic Wwise (an interactive audio and music tool) up to Skyrim. It does not have to be neat or clean since it's purely for testing purposes.

 

My guess is that integrating Wwise right into Skyrim will be very hard since it's basically a program of its own. It's possible to integrate wwise into any unity game quite easily because you can install it as a package but for skyrim there's probably no clean route.

 

The other way would be having a middle layer. This layer would pull data from skyrim (such as being attacked, situation (bandits, dragon, dungeon) ) and then send it over to a separate running instance of Wwise in order to play the music. Wwise can be accessed through c++. I could then shut off the music in Skyrim so they won't interfere. (Like I said, not necessarily clean.)

 

Would you guys have an idea how I could either pull the data from skyrim or perhaps create a mod that sends the data through something like OSC or the likes.

 

 

Thanks for any help or tips you can give me.

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