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An NPO Module - Crossbows [New Release]


Daiyus

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Dear all,

 

I invite you to check out my latest mod An NPO Module - Crossbows

 

http://i1368.photobucket.com/albums/ag172/Daiyus37/Nexus-Powered%20Overhaul/Whatistheaimofthismod_zps77effe08.jpg

This mod aims to make crossbows a standard part of Skyrim, not an exclusive thing of the Dawnguard. It aims to fully integrate crossbows into every aspect of Skyrim, following all Vanilla standards (leveling, balancing, etc), and remove all traces that they were ever exclusive to the Dawnguard. It also aims to expand crossbows to be a part of every material set.

 

 

http://i1368.photobucket.com/albums/ag172/Daiyus37/Nexus-Powered%20Overhaul/Whatdoesthismoddo_zps949ab8c4.jpg

- Adds 10 new crossbows; Daedric, Dragonbone, Ebony, Elven, Glass, Iron, Nordic, Nightingale, Orcish, and Stalhrim.

 

- Adds 9 new bolt types; Daedric, Dragonbone, Ebony, Elven, Glass, Iron, Nordic, Orcish, and Stalhrim.

 

- Distributes crossbows and bolts to bandits, Stormcloaks, guards, loot, and vendors. This is done in such a way that NPC’s are given the correct ammo for their bow type.

 

- Adds crafting recipes for all new crossbows and bolts dependent on perks. The Stalhrim crossbow also requires you to complete a quest, just like the standard Stalhrim items.

 

- Changes the “Crossbow” from Dawnguard to be called “Steel Crossbow”.

 

- Disables explosive steel bolts. All explosive bolts are dwarven, unlocked during the Ancient Technology quest when you’d normally get steel.

 

- Changes all crossbows (including Steel and Dwarven) so they can be made at any forge, this includes bolts. It also covers explosive bolts once the Ancient Technology quest is complete.

 

- Edits the Steel and Dwarven bows provided by Dawnguard for better balance with new crossbows. All crossbows are balanced with respect to their bow counterparts.

 

- Edits all bolt recipes (excluding explosive) so that they match arrow recipes: 1 Firewood + 1 Material Ingot = 24 Bolts.

 

- Adds tempering recipes for all base and enhanced crossbows.

 

- Adds recipes to enhance all new bows once the Ancient Technology quest has been completed. These recipes require you to have a base crossbow in your inventory to show up, to prevent clutter in the smithing screen. They have also been standardised to require quicksilver for all bows. The Nightingale crossbow requires Arcane Blacksmith, and Daedric Smithing to enhance.

 

- Includes levelled Nightingale crossbows to match the Vanilla bows. When you receive the bow during the Nightingale quest line, you’ll receive the equivalent crossbow at the same time.

 

- Adds recipes for the Longbow and Hunting Bow that were missing from Vanilla.

 

- Adds explosive dwarven arrows, unlocked at the same time as bolts, with equivalent crafting recipe.

 

- Disables the Dwarven Crossbow, and Enhanced Dwarven Crossbow parts of the Ancient Technology quest. Now the first Enhanced Crossbow phase will allow all crossbows to be enhanced. Each bolt phase will unlock its respective explosive dwarven arrows and bolts.

 

- Disables Durak’s line about crossbows being a Dawnguard unique item.

 

- Changes Sorine’s inventory to include all bolts and crossbows (levelled accordingly), plus the ability to sell enhanced variants after Ancient Technology is completed.

 

 

http://i1368.photobucket.com/albums/ag172/Daiyus37/Nexus-Powered%20Overhaul/Plansforfutureupdates_zps30631619.jpg

- Find, or learn how to create an Imperial, Bonemold, and Chitin crossbow to finish the sets.

 

- Create and distribute enchanted versions of the crossbows.

 

SEE THE MOD PAGE FOR MORE DETAILS.

Edited by Daiyus
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