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Chaosmaker

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We have all heard what your favoerite game is but what about your least favorite game. :D

 

I have got to say that the worst game that I have played is...

 

Pirates of The Carribean.

 

Sure the Sea Graphics looked all nice and stuff but it was glitchy and gameplay flat out sucked.

In the middle of a game I would be playing and the game would just crash. So sorry Bethesda :glare:

 

Lets hear about yours.

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Once again this will all come down to a matter of opinion, but actually I have played one which is universally kak.

 

Ultima 9

 

The final game in a legacy spanning 20 years! I still have an interview from Richard Garriot where he makes promises regarding the gameplay features. We were supposed to receive an isometric viewpoint of a beautifully detailed world. We would have been able to do anything and pick up everything, ride dragons, have companions...

 

Instead, EA buys Origin out, fires all the original staff and churns out an awful, AWFUL 3rd person 3D action adventure. The dialogue was disgustingly child like, with none of the complexity of previous titles. The game was bug ridden, gameplay was shoddy and it was completely linear.

 

It was more fun getting an enema with a firehose.

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Hm, excluding the truly awful games that can't even be played, here's three I can think of right now:

 

 

1) Star Wars: Force Commander. Inevitably, they had to make a Star Wars RTS game. And they decided to go with the new innovation of a 3d world and free camera. Which of course made the game unbelievably frustrating to play. I didn't even make it out of the tutorial mission before quitting the game and deleting it. The cause: spending at least a minute rotating the camera around trying to find an angle that would let me select my unit... and then having to start all over again to click an enemy to tell it to shoot.

2) World of Warcraft (and probably every MMORPG ever made). Quest guide:

 

1) Kill 10 of monster X.

 

2) Kill lots of monster Y and bring back 15 copies the item they have a 25% chance to drop.

 

3) Repeat quest #1, except now monster X is cunningly replaced by monster X2, with the huge amazing difference of doing 2x more damage.

 

4)Repeat quest #2, except now monster X is cunningly replaced by monster Y2, with the huge amazing difference of doing 2x more damage.

 

Now, most rpgs start their early quests with things like this, and that's understandable. But I was a level 20 character and STILL doing the same exact quests, and my level 40 friend was too!

3) Battlefield 2: A perfect case study in poor optimization. Despite having higher system demands than any other game I've tried to play, it looked horrible. Unbelievably horrible... like something out of 1995. And this was on a computer that runs Halflife2 at nice fps (ok, at slightly lower than max detail... but it still looks 10x better!). Add in a horrible friendly fire/TK system, the worst server browser I've ever seen, a pathetic excuse for a single player game (come on, at least give us bots for single player/lan games!), and you have a massively overrated waste of disk space.

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A question I would like to know is did the players of these games ever finish them? If it's a game you really don't like, don't you just give up on it? In my case there are quite a few I couldn't be bothered with. If they don't catch my interest quickly I don't keep on with them. So I can't really say the games were 'bad' simply that they didn't appeal to me. One hyped series I found intensely irritating was MYST. It had such good reviews I expected it to be intriguing. I gave up after getting to the third set of puzzles.
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The worst? Hmm... I think it would have to be Chameleon Twist. An old platformer game on the N64 with some of the most torturous, clunky, difficult, and unsatisfying gameplay ever conceived.

 

As for on PC... probably Icewind Dale. It's Forgotten Realms, which is usually a bad sign. Bad gameplay, stupid difficulty (even on easiest setting your whole party can be wiped by the first encounter unless you have a very specific combination of classes that actually works). The character dolls are lazy (they all look like half naked elves with sticks almost completely regardless of what you equip them with or what race they are). It's just plain unenjoyable. The storyline and atmosphere isn't too bad as I recall, but it needs to be a lot more if it's going to compell me to play through it.

 

Chameleon Twist I played a fair way through, until I finally gave up. Icewind Dale I played a few hours into before finally dropping it.

 

This is all a matter of opinion of course... However I fail to conceive how anyone could possibly enjoy either of these games. :P I have heard of some fans of Icewind Dale though.

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I have Icewind Dale bedsheets, a mural of an elf painted on my wall, the game's soundtrack, a home made movie depicting events in the game, customised action figures, 2 gigs of fan made characters and saves, the expansion packs (and both games), the novels based on the games, the official Icewind Dale Anal Bleaching Kit, carseat covers and a desktop theme.
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I quite enjoyed Icewind Dale (the original) when it first came out. Think I must have been about 14 when it came out. I tried to get into Icewind Dale 2 about a year and a half ago and it was absolute poo, I couldn't understand how I liked the original. Meh, now I'm undecided. The one good thing I liked was having 6 characters from the offset that you could build however you liked; which I don't think you could get in BG2.
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To add on to Pregrines tale of Force Commander the every time i played the game the music would freeze up which was really freakin annoring after a while. Although the opening music was pretty cool. I'm hoping that the new Star Wars RTS coming soon will be a lot nicer then this one. Star Wars: Empire at War.
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