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After installing hundreds upon hundreds of mods to try to make my game more Realistic there is always one thing that bugged me. When your leg get's crippled in Fallout 3 and New Vegas, your character will begin to limp when he doesn't have a Two-Handed weapon equipped. But when your Arms or Torso are crippled there is no effect. If I was role-playing being wounded or "Battle-Damaged" in Fallout, as Brief as this may be, the only way to make it look slightly realistic is to break your own legs. I would also like a worthy alternative for Hardcore players as sometimes it will just take too long to find a Doctors Bag...

 

So what I would like to be added, (which I can't do myself cus... I'm lazy...) Is some form of apparel that makes Wounds a bit more visible. Like a Bandages mod, that would add several bandages to the game (Craft-able, preferably) to go on each individual part of the body, (Left/Right Legs, Torso, Head, Left/Right Arms) And maybe these could both come in Clean and Bloody variants,

 

Each bandage could have a very low durability but have some positive effects like +0.1HP/s or something along those lines, or perhaps +1 (Insert Limb here) health? So that the bandages actually do heal you, but with a durability low enough to break after a few shots.

 

Another possible option would be to make some outfits that are a bit more rugged or torn, Although this would be much more difficult and I shouldn't get into it...

 

I realise it's not the most normal thing to do to RP as though you've been wounded, even though you will only do it for a few seconds (Until you insert another Stimpak) But for some Hardcore Roleplayers they may want to use these bandages rather than even touching a Stimpak again.

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