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Shadow + light pop in from torches + spells


Ubertwelve

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so yeah im sure you all know what i mean.. if not this is what i am seeing in game.

http://www.youtube.com/watch?v=DxNUlWiXNlM (not my vid but the symptoms are identical)

 

im looking for a little input on this i guess, ive seen many a folk claim this to be a vanilla issue i have also seen comments from people claiming to have fixed the issue. but annoyingly as often happens when someone finds what they consider a fix they neglect to share said fix. : (

 

granted i may be a little late to the party on this, i played skyrim un-modded for a while then forgot about it, then after i started installing mods i noticed this and couldn't un-notice it...of course my first step was to disable lighting / image space mods, then deleting ini's and using TES5edit to try and see if anything is conflicting. Starting anew has the same effects and if i use a different lighting mod (ELFX for eg) then i get the same issue but it just happens in different places. RLO causes this in Alvors house in riverwood but ELFX is fine. but ELFX causes the issue in the sleeping giant inn where RLO does not. whith no lightning mods installed a lot of the issues disappear but there are a few places it still persists, for eg Embershad mine, located near the blacksmith forge there is a rope bridge if you stand underneath that and look toward the three rocks by the edge of the water they will loose there shadows when viewing from certain angles.

 

this only happens when i pull a torch out or cast candle/magelight, and from the vids ive seen it looks a little different to the light pop in caused by engine limits as that seems to happen (correct me if im wrong) toward the distance (well immediate distance) where as i seem to have this happen right at my charachters feet, i guess im kinda hoping that something is conflicting and i can correct it but if anyone has any input i would greatly appreciate it.

 

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Specs:
Asus M5A781
MSI R7870 twin frozr
8gb fancy ram (forget the name)
pretty generic seagate 7500rpm HDD
550w Antec PSU
other maybe relavent info:
have used texture compression in the past
have used save game cleaner (im fairly confortable to rule this out as it happens on new games)

 

any chance this could be an issue with meshes?

 

p.s i know my load order may look funky, i use boss then re arrange using info from tes5edit to correct some minor weirdness'. also seems to run better..prolly placebo but meh..

Edited by Ubertwelve
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  • 3 weeks later...

Hey,

 

I have the same problem as you on vanilla or modded too.

Some says that modify fshadowbiasscale in skyrimprefs should help.

You could make a try, default is 0.25 try 0.5 and 0.75 ads see if it helps.

 

For me it doesn't help

 

Regards

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  • 2 weeks later...

thanks guys, so about a day or so after posting my gfx card died \o/ didnt really get a chance to test your theories out before it went. i did play with the shadow bias some and i believe its not related, primarily due to the fact that this doesn't happen outside and from what i read shadow bias affects the shadows cast by the sun only. but it fixed something else that was totally unrelated so thanks for that =p

 

texture mods with no esp i use are..

better rocks and mountains

Enhanced distant terrain

realistic smok and embers

visible windows

skyrim sunglare v4 - currently set to hidden

 

the only candidate from that list would be better rocks surely but i also get this inside houses and inns etc...

 

i did use a texture compression tool that i cant remember for the life of me what it was called.. im gonna have to re install all my textures agian aren't i....le sigh....

 

thanks again

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  • 2 weeks later...

so i found a solution..kind of. i do love lighting mods but this bug/engine limitation, w/e you wanna call it is intolerable for me, so the answer was...insert drum roll...to remove all lighting mods..what are you talking about, u crazeh. let me explain.

 

kind of solution #1 - use RCRN, i tested for a few days and didnt find any areas where pulling out a torch would cause issues and it looked similar to having a lighting mod installed. the only draw back is you cant use weather mods with RCRN, which for me was a huge deal so i couldn't use that.

 

kind of solution #2 - Use this ENB, my issue with ENB's has always been the performance hit, i like running at 60fps (who doesnt?) and i pretty much get 23-40 fps everywhere with most enb configs ive tried, which is equally as annoying as the issue im using it to correct. Then i found a really good performance enb that works well with the 170 odd mods that i have installed with no downside that ive found yet.

 

EDIT: found another kind of solution - use Enhanced lighting and Effects + Realistic Nights + Predator Vision, for some reason ELFX+RN seems to reduce the issue massively, maybe because RN overwrites part of ELFX or that RN comes with an image space fix? i dont know but there are only a handful of places i still see the lights go crazy. when i do come across the bug ill use predator vision instead of torches/spells to see.

 

boom! no light pop in. game look and run gud. fun times where had by all.

 

le fin

Edited by Ubertwelve
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