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ENB without Deffered Rendering/Ambient Occlusion bFloatPointRenderTarget

bfloatpointrendertarget enb deffered lightning rendering ambient occlusion

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If I disable ambient occlusion and deffered rendering in a ENB, should I still put 'bFloatPointRenderTarget' on 1?


Or should I leave it off?


Thanks in advance,




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Since ENB does about 15 other settings...ya leave it on.


It also gives ya AA, & AF, soft shadows, IL , DOF, Ect, ECT....lol. NOt to mention ENBoost.


IF you only want ENB for the BOOST then its a different setting to change...UsePatchSpeedhackWithoutGraphics=false<<IF True you only get the BOOST.

Edited by camaro_69_327, 29 April 2014 - 10:13 PM.

Also tagged with one or more of these keywords: bfloatpointrendertarget, enb, deffered, lightning, rendering, ambient, occlusion

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