jwsilver Posted May 8, 2014 Share Posted May 8, 2014 Hi! so I've been toying with an edited mesh; I just exported it from NifSkope as .obj, opened it up in blender, edited it, exported it as .obj, imported into the Collision-Mesh it in NifSkope, but the texture is solid gray. From my numerous searches I know this means it has no texture, but I have so far found no solution, so I ask, myself. Can anyone help me fix this? Link to comment Share on other sites More sharing options...
neomonkeus Posted May 12, 2014 Share Posted May 12, 2014 Which version of Blender are you using.I suggest using the recommended as per the wiki for import-export - http://niftools.sourceforge.net/wiki/BlenderYou can use whatever version of blender you wish once you have the .blend file, or if using 2.70 because of compatiblilty issues use collada or .3ds to move between those versions. Again since you haven't mentioned versions, there is a known bug in version 1.1.3 of NIfSkope with UV export for .obj, but generally you should avoid the format as it has limitations. Link to comment Share on other sites More sharing options...
jwsilver Posted May 13, 2014 Author Share Posted May 13, 2014 Thank you, that worked. Link to comment Share on other sites More sharing options...
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