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CTD when GeDoSaTo configured for Texture Marking


Spearmarshal

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Whenever I set the GeDoSaTo configuration file to have texture marking, Dark Souls 2 crashes before it can even begin dumping files. Without texture marking active, dumping and override function without error. This is frustrating because, though I can extract the texture I wish to edit, I don't know their hashes and thus can't override the originals. Is there a list online somewhere with all the hashes or something, because I don't understand where everyone else is getting them.

 

SOLVED: Please close topic.

Edited by Spearmarshal
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