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food longevity & spoilage


drproximo

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many food items and some alchemy ingredients would have a limited time in your inventory, if you don't eat/use by that time, it would be "replaced" by an altered version (ie "bread" after a few days would become "moldy bread"). some food would start to lose potency (recover less health) before it became inedible. eating spoiled food would have effects like poison and/or cause new disease. alchemy ingredients may lose potency over time (after one day only the first three effects work, after two days the first two, etc). raw meat would have very short "life" before being spoiled and causing sickness if eaten, "crafted" food items made with salt would have much longer "life".

 

if you have ice-wraith teeth in your inventory, you can "treat" a food item from your inventory (much like having a filled soul gem allows you to recharge an enchanted weapon), making it take much longer for them to "go bad".

 

part of my thinking is that this would encourage the player to plan for a trip, rather than having the same 3 pieces of bread, 3 carrots and 4 cabbages indefinitely (would you eat a potato that's been sitting in your knapsack for two weeks?).

 

not sure how difficult it would be to make this compatible with other mods that add food items, someone might have to make a compatibility patch with new "lifespan data" for the added items.

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Realistic Needs and Diseases includes food spoilage as a MCM toggle, although I don't use it so I can't vouch for how well it is implemented, especially in regards to food added by other mods.

 

Edit: (and slightly off topic)

 

 

 

(would you eat a potato that's been sitting in your knapsack for two weeks?)

 

Actually, if kept fairly dry, root crops like potatos and carrots, as well as gourds, can keep for a pretty long time, at least as far as medieval "health standards" were concerned, and especially so when the outside temperature is below freezing almost year round. I'd be more worried about the tomatoes in your backpack getting smooshed by that cartload of weapons and armor you just looted off those bandits. :D

Edited by Dudeman325
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