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Armor compilation would be nice

armor compilation npcs help best skyrim steam nexus bundle

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#1
burakcanaksit

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Hi guys I've managed to check all the armor mods on Steam and Nexus (every single one of them) and pick the ones which suit Skyrim the best. I want them all in my game and I have the links for them. How can I make them bundle, a one mod? How can I make them appear randomly in game, on NPCs and containers?

If an easy task, will someone be willing to help create or create such mod?

With this much armor mods getting forgotton in the pages, I think it would rocket right through the mods of the year.

If there would be issues with the authors of the mods, perhaps we don't publish it and use just for our game. But I don't think there would be any permission issues since Skyrim is now a 3 year old game and most of the authors even don't login to Nexus nor play Skyrim.



#2
BlackRampage

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I want them all in my game and I have the links for them. How can I make them bundle, a one mod?

 

Child's play: Merge Plugins TES5Edit Script

 

How can I make them appear randomly in game, on NPCs and containers?

 

Add them to the leveled lists of NPC's and/or containers.

 

If there would be issues with the authors of the mods, perhaps we don't publish it and use just for our game. But I don't think there would be any permission issues since Skyrim is now a 3 year old game and most of the authors even don't login to Nexus nor play Skyrim.

 

Age has nothing to do with permission issues. Regardless, if an author does not give permission / does not respond then you'll just have to live with it and not include his/her armor mod.



#3
burakcanaksit

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I want them all in my game and I have the links for them. How can I make them bundle, a one mod?

 

Child's play: Merge Plugins TES5Edit Script

 

How can I make them appear randomly in game, on NPCs and containers?

 

Add them to the leveled lists of NPC's and/or containers.

 

If there would be issues with the authors of the mods, perhaps we don't publish it and use just for our game. But I don't think there would be any permission issues since Skyrim is now a 3 year old game and most of the authors even don't login to Nexus nor play Skyrim.

 

Age has nothing to do with permission issues. Regardless, if an author does not give permission / does not respond then you'll just have to live with it and not include his/her armor mod.

 

Thanks for the quick reply, but i play with Requiem which as far as I know, has no leveled lists.

Also, is it possible to choose some armors from other armor compilation mods but not use them all? If so, how?



#4

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" i play with Requiem which as far as I know, has no leveled lists."
Wrong. No matter what, it still uses the leveled lists, not just like game used them before, in other words, it's possible to alter them.

"Also, is it possible to choose some armors from other armor compilation mods but not use them all? If so, how?"
One way is to go into CK and simply delete all the armors you don't want. Or you could use tesedit.
I'd prefer CK and then "cleaning" with tesedit.



#5
GrandBulwark

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I will be producing an Armor/Weapons/Stuff compilation very soon.  As for now I'm still waiting for a few perms but it will be assets from over 150+ mods, none of which are featured in other compilations to my knowledge.  Be on the lookout :)



#6
ripple

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If there would be issues with the authors of the mods, perhaps we don't publish it and use just for our game. But I don't think there would be any permission issues since Skyrim is now a 3 year old game and most of the authors even don't login to Nexus nor play Skyrim.

Whether they've logged in to the Nexus or not is irrelevant. If you do not have permission, you cannot incorporate the assets into your 'collection' and publish it.

 

If you want to distribute the armour to NPCs and loot, you will need to make leveled lists, make outfit records, and assign them to NPCs and loot containers. Alternatively, you can use scripts to dynamically distribute the outfit records and leveled lists. Either way, it will conflict with other mods that edit the same NPCs, outfit records, or leveled lists.


Edited by ripple, 08 June 2014 - 06:27 AM.


#7
burakcanaksit

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I will be producing an Armor/Weapons/Stuff compilation very soon.  As for now I'm still waiting for a few perms but it will be assets from over 150+ mods, none of which are featured in other compilations to my knowledge.  Be on the lookout :smile:

That is great. I can give you a few links too if you like? You could have overpassed some of them.

Are they lore and climate friendly outfits? No offense but I don't want to see butt naked nor glowing people :D

 



#8
burakcanaksit

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" i play with Requiem which as far as I know, has no leveled lists."
Wrong. No matter what, it still uses the leveled lists, not just like game used them before, in other words, it's possible to alter them.

"Also, is it possible to choose some armors from other armor compilation mods but not use them all? If so, how?"
One way is to go into CK and simply delete all the armors you don't want. Or you could use tesedit.
I'd prefer CK and then "cleaning" with tesedit.

OK, thanks, I'll try that and see what happens.







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