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Warhammer Mod


clockout1

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You mean to have it act like a mirage, basically?

 

Yeah, you can do that.

 

You need to use the GetDistance command.

 

Here's the wiki's info on that: Get Distance

 

You can use that in an if statement like this:

if( mirageObject.GetDistancePlayer < (some number) )
mirageObject.Disable
else
mirageObject.Enable
endif

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Hey guys,

 

i would help you, if you can use this armors.

 

http://www7.picfront.org/picture/3WC4uQ4qJ8/thb/SKelli.jpg

http://www7.picfront.org/picture/cnbRd6P9R5X/thb/SKelli-Kopie-Kopie2-Kopie.jpg

http://www7.picfront.org/picture/gOmvipPhr/thb/SKelli-Kopie.jpg

http://www7.picfront.org/picture/SUZVVtlSetQ/thb/SKelli-Kopie-Kopie.jpg

http://www7.picfront.org/picture/zEBSZSB3o/thb/SKelli-Kopie-Kopie2.jpg

 

 

But i think you sould first try to make enough "construction material" bevor you starting with building dungeons and new worldspaces, that you must then overwork.

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