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[WIP] Realistic Functional Boats (Respect to Physics)

boats saling boating vehicle driveable physics realistic

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#21
DDProductions83

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I almost so want to play with this still lol

 

Can the boat be activated with scripts? I know it has multiple activation points right?

So many questions amg!

 

Also would love to see that nif and play with it :P


Edited by Darren83, 26 July 2014 - 08:39 PM.


#22
flexcreator

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It has one activation point - the boat. The script is tracking the context and react accordingly.

 

Feel free to use the nif after release.



#23
flexcreator

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- How to build a boat
- How to define a dock
- How to deliver cargo
 
 
The mod is almost ready. The first version will be released in a few days.
Or... maybe today.. )))

Edited by flexcreator, 27 July 2014 - 11:32 AM.


#24
flexcreator

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Ok, it's finally here :)

http://www.nexusmods...yrim/mods/56410







Also tagged with one or more of these keywords: boats, saling, boating, vehicle, driveable, physics, realistic

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