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Fix for collapsing Thigh and Leg issue


ForDaWin

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Ok, sorry to anyone who wasted their time on my previous solution, I screwed up there.

 

I have a solution at the moment, but it is largely untested and potentially risky. (untested as my attempt to use it was interrupted by my computer freezing and now I have to start weight painting all over again).

 

Please treat the following as a use and your own risk sort of thing, Ill edit this post if I can confirm it working, but Ill share the details now.

 

 

Basically just skin wrap the meshes (just basic, no need to correct issues at this point).

Then export your mesh to a nif (mostly just so you have a backup).

Re-import the nif file you just exported into a new scene, bring a skeleton.

Now before we import any animations go to your modifier stack on each piece and click on "editable mesh", weld your verts at a safe number ( i use 0.001).

Once you have finished, import your animation of choice to weight paint with.

Then you can click on the "skin" part of your modifier stack, and do your weight painting.

 

This method keeps the verts welded so you dont experience breaking meshes during weight painting and seems to fix the sinking issue around the left leg.

I dont think it normal to do it like this, but it is the only workaround I have found so far..

At this point I havent finished anything using this method so I can NOT confirm if it will cause issues or not, please keep that in mind.

 

Make Back-Ups And Save Often!

 

-SkyrimForDaWin

 

 

*edit* Tested meshes in game, this workaround works fine.

Edited by SkyrimForDaWin
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​it is a workaround for anyone who is encountering a issue where when weight painting the mesh sinks into a single point on the left leg.. Ill try to find a picture in a bit and post that here so its completely clear.

*Edit* Example picture in spoiler below.

 

 

http://i1366.photobucket.com/albums/r777/SkyrimForDaWin/SinkingThighWorkaroundExample001_zps7b7c1389.jpg

 

 

Edited by SkyrimForDaWin
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