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Help with custom sound in region


juliealesha

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I'm trying to add my own custom ambient sound to a region. I already know how to get a sound fx to play in a single cell, but I want this sound to play in a group of exterior cells, which is why I'm adding it to a region. So far the only way I can get the game to play my custom sound is by replacing an existing oblivion sound by renaming my file, like for example "ambr_swamp_day_lp_01.wav" and putting it in the corresponding folder, which then changes all the cricket sounds of that type everywhere in the game to my sound. When I try adding a new ambient sound fx and dragging and dropping it onto the Sound tab in the Region Editor, nothing plays in-game. I have the Chance set to 100 and an X for each type of weather. Is there something else I'm missing to make my sound work, or is it just not possible without overwriting the game's existing sounds?

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