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Requiem: Further Thoughts


Adipose

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Well, the mod's not bugproof, but it runs pretty well considering how extensive it is. Thing is, I'm now kinda stuck on it. First off, it deals with/copes with, a lot of little gameplay processes in vanilla Skyrim that I've always found to be a bit annoying. Second, it's rather challenging, but now that I'm becoming more comfortable with the mod I don't know that I'd be able to go back to the pre-Requiem play. Frankly, I was becoming bored with the game before Requiem came along. Okay, there'll be many of you that'll say: "Well, if you want a tougher game, just play at a higher level than Adept." While that may be true to a certain extent, playing Requiem is very nearly like playing a new game. I'm becoming more comfortable with the mod and enjoying it a lot more in the process. It's not just a matter of tougher play...I could do without a lot of that. Gameplay is now a lot more challenging in a lot of little ways, and I"m discovering more as time goes along. It's a bit like I imagine BETA testing to be. I think that the creators of TES would be well advised to take a close look at Requiem with a view toward incorporating various aspects into TESVI.

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I just had an amazing thought... What if somebody were to make a Skyrim mod that allowed the player to travel to New Vegas or DC? Definitely not Lore Friendly but it would be pretty cool, eh? Kinda like TTW

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