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How to spawn in more than one gun that is a mod?


Lemon97

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Hello there everyone

First of all thank you for opening my thread.

My trouble is that i want to do a MOD review on youtube for Millenia's PPSH-41 here ( http://www.nexusmods.com/newvegas/mods/49910/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fnewvegas%2Fajax%2Fmodfiles%2F%3Fid%3D49910&pUp=1 )

But as i have companions i am wondering how do i spawn more than one of these babies in so i can give it to my companions to equip?

Many Thanks

Mr Lemon

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Well you can either A open the GECK and find the weapon and put more of the weapon in or B you can use the PlaceAtMe command, though first you need to know the base object ID.

You can find this in the GECK, but if it's not part of the main esm you'll need to figure out the load order number of the mod (You can find this in NMM/FOMM) or you can use NVSE and use GBO (GetBaseObjectID)

and it will tell you the object ID. If you don't want to do any of that you can try Player.PlaceAtMe ##000AE6 and go through different numbers starting with 01.

Edited by JJ2198
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I search in the object window but it does not appear under weapon? i can not find it. I have saved geck in the FNV folder, and the mod is in the FNV - DATA folder does that make a difference? if so how do i get it inot the geck?

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Place the files in the main Fallout new vegas folder (the one with the launcher). Load it up, go to File - Data, Check FalloutNV.esm and PPSh41.esp then click on Set as Active File and the click OK.

It will take a minute or two to load. Then in filter (in the Object Window) type PPSh41 and click on All. Now go to the Cell View window and under EditorID find GSDocMitchellHouse. Now the weapon is

already there so you can just copy (Ctrl-C) and paste (CTRL-V) and skip the part of finding the weapon in the Object window or you can drag and drop more to the render window.

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