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tool automatic build reference edit batch multiple more

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#1
gedocs1217

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Is there any tool or method to change for example armor rating for multiple items? Lets say I have a mod with 200 armor references. I want to change their armor rating to a global number like 26. Do I have to change them one by one, or is there a script that does the hard work automatically? I know automation tool's armor builder for TES5edit, but it builds a completely new armor mod. I mean I need some much simpler thing.

 

Edit: sorry for typo in the topic name, I meant: "Edit multiple items"


Edited by gedocs1217, 05 July 2014 - 09:03 AM.


#2
DrNewcenstein

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Do you want this to run as a process inside the Creation Kit or as something that edits the ratings while the game is running?

 

I'd think you'd have an easier time running it as a game mod/script.

 

I know the CK can do batch processing to some degree, but I haven't explored it.



#3
gedocs1217

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oh you got point. Forgot to mention, that I originally wanted a way by any modding tool (CK, TES5Edit, Gecko, SkyProc patchers etc.) then you made me curious, when you mentioned the possibility of the ingame-changing. I wonder if there's a mod or a batch command for this. I will look into this. Thanks!


Edited by gedocs1217, 05 July 2014 - 03:15 PM.


#4
gedocs1217

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I found two solutions (if someone interested). Both of them are external management. TES5edit has a compilation of scripts, called Automation Tools. One of them can do the job. The other is a bit complicated. It is via wrye bash, by exporting stats from a plugin into a .csv file. Edit the file with a program that supports that extension then save and import the edited list back into the plugin.


Edited by gedocs1217, 21 July 2014 - 10:03 AM.


#5
Ellesmess

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Hello! Have you find a way, how to change Keywords (of an armor) with Automation tools? Thanks!







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