Jump to content

Photo

Brant's Military Surplus


  • Please log in to reply
53 replies to this topic

#11
Sarmatios

Sarmatios

    Newbie

  • Supporter
  • Pip
  • 14 posts
Any possibility of making it compatible with QMJS Extended Functions?

#12

    Enthusiast

  • Account closed
  • PipPip
  • 190 posts
Great mod. I did something similar with Breakdown weapons into the base game, but I couldn't figure it out for Lifeline. Looking at yours made me realize that I completely forgot about file pathing. Seems like something I'd do!

I'm having an issue where the guns aren't making sounds for me. I can hear the sounds of the bullets hitting things just fine, but the guns themselves make no firing sounds. I'm playing in Breakdown and have started a new game. It's only affecting the weapons from the Lifeline DLC.

I tried extracting the sounds for the Lifeline DLC and putting them into the game folder, but that didn't seem to change anything.

Any advice?

EDIT: Nevermind. I do most of my modding myself, so I thought it had to have been something that I personally did to the game that made the sounds go away. I was wracking my brain.

Turns out, it was literally the only other mod besides yours that I had gotten off the internet; the silenced shotguns mod. None of the files seemed to conflict or anything, so I'm not really sure what caused that to happen, but I suppose I'll do a little exploration and see what happened there. Worst case scenario, I'll just have to do without that mod (since this one's cooler anyway).

Anyway, thanks again for the mod!

#13
unrivaled

unrivaled

    Stranger

  • Members
  • Pip
  • 2 posts
Tried and works with my old save, awesome mod thanks

#14
matarono

matarono

    Regular

  • Members
  • PipPip
  • 56 posts
nice mod bro, btw are you able to do the same with vehicles? would love to drive a military vehicle playing breakdown
ty;

#15
erins456

erins456

    Enthusiast

  • Supporter
  • PipPip
  • 170 posts
In response to post #19648304.

GUUUUUNNNNNSSSS MAN NICE GUNS ARE NICE LOL thanks, you mentioned having to have text files or something when i was reading from the text in nmm, but on nexues site you said no other files are required???

#16
matarono

matarono

    Regular

  • Members
  • PipPip
  • 56 posts
In response to post #19648304. #19657639 is also a reply to the same post.

are ya drunk?
MattyDienhoff ---> forgot about the first msg, i just called ray santos over the radio and he brought the vehicle, its a shame that it doesn't spawn at breakdown (:

#17
BloodnAshes

BloodnAshes

    Stranger

  • Members
  • Pip
  • 6 posts
In response to post #17699319.

Did you ever find a work-around? It would help me as it really "kills my immersion, bro"...

Seems like I've spent more time trying to mod the game than playing it lol

#18
jwarner

jwarner

    Fan

  • Supporter
  • PipPipPip
  • 458 posts
Does a compatibility patch exist for this and the Romero mod?

#19
darkwarlock3

darkwarlock3

    Stranger

  • Members
  • Pip
  • 1 posts
I have a problem! In my game just appers Diplomat Revolver. Have a fix for it?

#20
chaonightmare

chaonightmare

    Stranger

  • Members
  • Pip
  • 2 posts
Great mod.I once found a Cutting Machine Blade in the vanilla game,you know, the one with 5/5 Durability ? And when i went looting in the Police Station in Marshall, i found exactly another Cutting Machine Blade and a Crossbow (mod). but my backpack and car were full so i didn't take them. I then got cocky and summoned a horde and a Feral which end horribly. After i came back. the weapons was no longer there, instead it's just a useless Rusty Machete. I learned a painful lesson that day..




IPB skins by Skinbox
Page loaded in: 0.926 seconds