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Custom Voiced Merchant Troubles


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Alright so I have been working for a while now and I can't seem to fix my problem or my find any help/tutorials online.

 

I'm currently trying to create a merchant to go along with a quest I'm working on. So far I've managed to make the NPC I created a merchant as long as he has one of the basic voices assigned to him. I can sell things and buy things from him as I please. However, when I switch to a new voice set that I made myself (because I'm going to fully voice the NPC) I run into a road block. I don't really know where to go from here. I can create dialogue for normal conversations but I don't know the parameters for giving merchant options to the NPC. If anyone can point me in the direction of a tutorial or walk me through the process I would be really grateful.

 

Thanks in advance guys.

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You would need to replicate all of the things that allow default game NPCs to exercise vendor functions (since you are not using default game voice types), such as appropriate dialogue lines for trading and TopicInfo script fragments for opening their vendor inventory. I assume you already have a vendor container setup for the NPC. You may need to create a new vendor faction and assign the NPC to it, if you haven't done it (this will govern when they 'open shop').

 

http://wiki.tesnexus.com/index.php/Adding_a_Merchant_NPC_to_Skyrim#Create_a_new_vendor_faction

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You would need to replicate all of the things that allow default game NPCs to exercise vendor functions (since you are not using default game voice types), such as appropriate dialogue lines for trading and TopicInfo script fragments for opening their vendor inventory. I assume you already have a vendor container setup for the NPC. You may need to create a new vendor faction and assign the NPC to it, if you haven't done it (this will govern when they 'open shop').

 

http://wiki.tesnexus.com/index.php/Adding_a_Merchant_NPC_to_Skyrim#Create_a_new_vendor_faction

My bad, I forgot to mention in my original post that I had already made a faction for the NPC. It's set to open at 7 and close at 9.

 

I think my issue stems from the first part of you post. Do you happen to know of any guide that would help me make sure I'm recreating all of the conditions and dialogue options or am I stuck with checking by hand?

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