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A Small Question About FNVEdit Filter Options


salomaogh

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Hi,

 

I am creating this mod and i bumped into a little problem . I am trying to replace a "placed object" or "placed grenade" from a worldspace or a cell (like a moveable static car, for instance) by another object (like a car which is a container, like the loot vehicles mod). So, does someone know how to show all those specific objects in the filter, in order to be replaced by the ones i wish, apart from looking for them manually?

 

Best Regards.

Edited by salomaogh
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