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Spawn actors in the air


ErianDragonborn

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Hi,

I am pretty new to modding, and until now I managed to do what I wanted with the information I found on the internet. Now, however, I am stuck.

I use the flying mod and want to spawn actors right where I am. I use the skeletonlegion script for this. (It works with game.GetPlayer().PlaceAtMe() ).

When I am standing on the gound, everything looks fine, but when I am up in the air, the game does not seem to realise I am, and the actors are spawned on the ground. How can I make the game spawn them where I am, in the air?

(they are supposed to use physics and fall down as I spawn them)

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