NerevarineKhajiit Posted July 22, 2014 Share Posted July 22, 2014 Some NPC dialog gets used quite frequently if you talk to the same character multiple times, like a merchant always saying the same line when you ask to buy stuff. Is there a way to randomize that among several options? Many NPC voice types have multiple different things they say, but a given NPC will only use one of them for that conversation topic. For example, say I make a mod with a new Merchant, and the voice file for this character has three different things he can say when you ask to see his inventory, how would I go about making it so that there's a 33% chance he'll use a given line, so that he will say different things each time you talk to him about that topic? Link to comment Share on other sites More sharing options...
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