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Hey,

 

So - when last I posted here I was about to make a bosmer playthrough which went with mixed success, restricting myself to meat and animal-product based potions (Which generally meant throwing all unidentifiable potions away) as well as boycotting all plants, except those used in bows, for example.

 

Now this time, I'd like to try out something once more, but the playthrough of a mute character, whom could she interact with, which factions could she join?

How would I go about a potential marriage candidate - or acquiring a Hearthfire homestead?

 

Anything interesting you think could be added to this challenge should be noted here, and any roleplaying suggestions would be greatly appreciated.

 

Here is a list of my current ideas:

> I'm imagining her with a certain enticement for music and song, listening in whenever she's in the taverns, perhaps preferring that to the somewhat more hectic outside.

> Interacting with as few NPCs as possible would make sense, basically removing trading from the game for me, any mod suggestions for making arrows or weapons more scarce would add quite some depth to this playthrough.

> Using someone else's equipment (Alchemy Lab, Enchanting Table etc.) seems a bit rude without asking, hm? - Well I can't ask, so... No using these things unless I can find some kind of... Quiet place, to work by myself.

> Perhaps she doesn't start off mute, and the problems first manifest after going to the Greybeards? (Thus explaining how I can so eloquently use the Thu'um to make dragons magically spawn)

> How would I handle guards, after a crime? - Perhaps it'd be best to hide the shame of being mute, and simply run, attempt to evade arrest.

> I will be modding the more voice-like grunts and so out, and stick to the mostly breath-like sounds.

> Likewise I will be keeping most magics out of reach, as I always imagined they'd at least take a whispered incantation (Only somatic components is boring!)

> Most magics in this case include using the Thu'um, so... Yeah, this'll be a down-to-the-roots physical character.

 

... I'm probably going to be a bosmer, again :D

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Sorry, but every faction requires some kind of dialogue to join. The Dark Brotherhood has a few (remain silent) options scattered, though. MQ also requires you to talk... a lot.

You *could* RP losing your voice after the final battle against Alduin -> over-use of Thu'um. That'd allow you to join factions, too.

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