Morrowind FPs Optimizer
Posted 03 May 2006 - 12:41 AM
Version: Version 1.96
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Posted 17 December 2006 - 12:45 PM
Posted 17 December 2006 - 02:12 PM
Posted 17 December 2006 - 03:34 PM
In that case the program won't reduce view distance for example, which means you won't notice many improvements.
I'm inclined to disagree. While it was useful for my previous computer setup, having upgraded my video card, motherboard, and processor, I run at maximum settings (excluding shadows. Morrowind's shadows are poorly done.) with no lag at all.
It's a good program, but I suppose you need to have an old computer to really see the improvements.
MGE has some similarities, though more focused on improving graphics than performance.
its the only program like this
(I started MW again today, I want to do the tribunal MQ again )
Posted 30 September 2010 - 12:27 AM
When Morrowind starts (note the cut off rock by the dock, that is where the fog should be, there is no detail beyond there:
After minimizing Morrowind:
Ignore the blue squares, they only show up in screenshots.
Thanks for your help!
Posted 04 March 2011 - 09:09 PM
Posted 12 May 2014 - 03:21 PM
Posted 10 June 2014 - 02:17 PM
This is the stock game without any of the expansions and only MW FPSO.
GPU: AGP X1650 Pro 512mb DDR2 ( 600mhz GPU 800mhz ram )
CPU: single-core socket 939 4000+ @ 2.64ghz
Ram: 2gb DDR running at 377mhz 2-2-2-6
While the game is mostly playable, at 1024x768 on max detail with 2x AA and 8x AF, if I look towards a forest with a buncha tree's my game becomes little more than a slide-show. I have tried disabling AA and AF and the FPS in these situations is relatively unchanged.
I've tried to Google my butt off to find the answer and the closest I've come is the random mention that a Radeon 9800 Pro 256mb or 9800 XT may be better as they have a higher pixel fill-rate and as MW is not a shader heavy game, it does not benefit from card with architectures like the Radeon X1xxx series.
Edited by wardozer9, 10 June 2014 - 03:44 PM.
Posted 07 August 2014 - 12:44 PM
Posted 07 August 2014 - 11:49 PM