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Compartmentalizing mods in Wrye Bash


looom

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Hello,

 

is it possible to create categories within Wrye Bash for your mods? To make it distinguishable that mods 1 2 3 are for aesthetics, mods 4 5 6 affect the gameplay etc.

 

One way could be to rename the mod archives such that they are ordered by categories, but could I create a sort of category tree inside WB and add/remove mods to any particular branch?

 

Thanks.

Edited by looom
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