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Sound Semi-Replacer - Havoc Variables Need Help...

sound bare hands sword havoc variables

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    The Hybrid

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Hi guys,


In my wolverine mod (Adamantium) the claws (got permission to use the claws from its creator) I use are an armor and I would like to replace the sound of the punching (bare hands) to a sword sound. I know this can be done by editing the Havoc Variables (read up on it a while back), so I do something along the lines of: if the Adamantium claws armor piece is equipped then sword sound plays on bare hands fighting animation and if claws are not equipped then the normal punching sound plays. I found vague info on Havoc Variables but I can't find something solid on how to actually edit them. Can someone help me (even if its just to point me in the right direction is fine)?

Also tagged with one or more of these keywords: sound, bare, hands, sword, havoc, variables

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