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"missing master! check mod load order"


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Here's my load order from NMM

 

GameMode=FalloutNV

 

FalloutNV.esm=1

DeadMoney.esm=1

HonestHearts.esm=1

OldWorldBlues.esm=1

LonesomeRoad.esm=1

IWR.esm=1

Military NV Backpacks.esm=1

AWorldOfPain(Preview).esm=1

More Perks.esm=1

More Perks for Companions.esm=1

More Perks for Dead Money.esm=1

More Perks for Honest Hearts.esm=1

More Perks for Old World Blues.esm=1

More Traits.esm=1

NVInteriors_ComboEdition.esm=1

Project Nevada - Core.esm=1

Project Nevada - Equipment.esm=1

SomeguySeries.esm=1

Weapons.of.the.New.Millenia.esm=1

MikotoBeauty.esm=1

FCOMaster.esm=1

Project Nevada - Rebalance.esp=1

Project Nevada - Cyberware.esp=1

NVWillow.esp=1

Niner.esm=1

IWR - Rebuilt.esp=1

The Mod Configuration Menu.esp=1

PerkEveryLevel.esp=1

Project Nevada - Dead Money.esp=1

Project Nevada - Honest Hearts.esp=1

Project Nevada - Old World Blues (No Cyberware).esp=1

Project Nevada - Lonesome Road.esp=1

NewVegasBounties.esp=1

More Perks Update.esp=1

More Perks for Companions Update.esp=1

More Perks for Dead Money Update.esp=1

More Perks for Honest Hearts Update.esp=1

More Perks for Old World Blues Update.esp=1

More Traits Update.esp=1

Weapons.of.the.New.Millenia.Cheat.Cabinet.esp=1

Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp=1

Weapons.of.the.New.Millenia.Leveled.Lists.esp=1

Weapons.of.the.New.Millenia.Store.esp=1

Weapons.of.the.New.Millenia.Store.LITE.esp=1

Military NV Backpacks - BumBagUseSlot1.esp=1

Military NV Backpacks - No Straps.esp=1

Military NV Backpacks - Vendor Script Replenish.esp=1

PimpMyScarf.esp=1

PimpMyScarf_v2.esp=1

QS_Blackwolf_NV_Backpackmod.esp=1

UrgeWasterScarf.esp=1

FCO - OnHolyServiceBound NPC's.esp=1

FCO - Niner.esp=1

AWOPDeadMoney.esp=1

SunnyCompanion.esp=1

WeaponModsExpanded.esp=1

Project Nevada - WMX.esp=1

WMX-ModernWeapons.esp=1

WMX-DLCMerged.esp=1

WMX-ArenovalisTextures.esp=1

EVE FNV - ALL DLC.esp=1

WMX-EVE-AllDLCMerged.esp=1

Project Nevada - EVE All DLC.esp=1

MikotoBeauty.esp=1

AWOPDeadMoneyVendorPatch.esp=1

FCO - GlowingOne.esp=1

FCO - Playable Races + Roberts Patch.esp=1

EVE FNV - NO GRA.esp=0

EVE FNV - NO DLC.esp=0

Project Nevada - EVE No DLC.esp=0

Project Nevada - EVE No GRA.esp=0

delilah.esp=1

Uncut Wasteland FSO.esp=1

CASM with MCM.esp=1

Type3MClothing.esp=1

RZW_OpenFreeside.esp=1

UHNV-More Mannequins.esp=1

UHNV-Chems.esp=1

UHNV-Brighter Lighting.esp=1

UHNV-Bobblehunt.esp=1

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looks like you have add-ons for underground home but not the main file in there

Awesome, got that, still not working :sad:

 

Use FNVEdit, watch for error messages generated by the background loader. It will inform you which master files are missing.

Cheers dude, got FNVEdit, error kicks up when it goes to load the GunRunnersArsenal esm. Is that not part of an expansion or bundled with a GOTY edition or something? How can that be corrected?

 

Oh, and is the FNVEdit FormId a kind or recommended load order or just the order it reads them in?

Edited by WuTangsKillaBee
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well is no GRA or couriers stash in your load order so i'm guessing they aren't included in it. the steam page is kinda vague about it aswell sorry. when you load the game if you can check the downloaded content button and see if it's listed in there is all i can offer. if they aren't might wanna grab em off steam

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Cheers dude, got FNVEdit, error kicks up when it goes to load the GunRunnersArsenal esm. Is that not part of an expansion or bundled with a GOTY edition or something? How can that be corrected?

 

Oh, and is the FNVEdit FormId a kind or recommended load order or just the order it reads them in?

It is available both as a stand-alone expansion and included in the Ultimate Edition. If you don't have it just buy Gun Runners Arsenal if you need it, or get rid of the mods that require it.

 

The order of mods in FNVEdit is not a recommendation, it is your actual load order and should be the same as in your mod manager.

 

The term form ID which you see used above the list of mods refers not to mods themselves, but to the records stored inside those mods. Every single thing in the game has a unique hexadecimal identifier called a form ID.

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