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Detecting if an NPC is dead in the Construction kit?


SassMaster20

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I've started playing Oblivion, and seeing as I was experienced with the Skyrim Creation kit, I decided to give the Construction kit a go. I started making a quest, just a simple quest which lets the player talk to an NPC, find out that she wants someone dead, kill that person and talk to her again to complete the quest, but I really just cannot figure out how to detect if an NPC is dead.

 

I assumed that I could add a condition like "GetKilledByPC" or "GetDead", but the current Getdead function doesn't actually work. I wanted to know how I could simply detect if the player has killed an NPC and then set the next stage of the quest from there. I've already googled this extensively, but I can't actually find anything related to it, at all.

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