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Toolset Issue - Changing FaceFX Actor


amongyourhoundsoflove

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Hello all,

 

After I click 'edit fx' on a line in a toolset conversation, the fxa which loads up by default is unskinned, and named 'human.fxa' instead of the seemingly more common default 'humanmale.xfa' which is fully skinned. Does anyone know how I might go about changing the actor? I have tried the FXA override in a character resource, but that didn't work.

 

Thanks,

 

D

Edited by amongyourhoundsoflove
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