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The Dragonborn

The soul of a Dovah in the body of a mortal

Call me crazy, but I can't be the only one to think that the Dragonborn should be unique outside the realm of simple

accomplishments, to be so much more than what Bethesda created this warrior of legend to be.

My remedy to this oversight is, at least as far as I can imagine, given my distinct lack of modding ability / experience, I know it's

possible, I just don't know how to do it myself.

The concept is simple, the races of Nirn are - at least from my perspective, limited to what Bethesda has recognized, so while there

are a lot of really cool custom races out there, I have a hard time playing them for two primary reasons.

 

• There's no record outside of modification history to justify Role Playing as the aforementioned races.

• The dialogue is cut out considering Skyrim's engine doesn't recognize Custom Races, causing the need for patches to ensure the game can run without a hiccup.

Now this is a fine system, don't get me wrong, but... taking inspiration from the custom vanilla races idea, I had an epiphany

(quite painful, by the way...) That I could, theoretically, build a custom race called simply "The Dovahkiin" which would be unique only insofar as a separate mesh / texture path, supply this race with an .esp that would take lines of dialogue from the vanilla game and simply place them in tandem with this custom race, eliminating the need to create patches (though obviously the quests and scripts associated with those lines of dialogue would similarly have to be added in.)

 

The dialogue / quest / scripts alteration would be the most difficult process I imagine, but would breed racial compatibility like

rabbits, and unless I'm way out-of-line, the idea would be that I could play any Vanilla Race, complete with dialogue lines, quests and scripting, but maintain not only a custom skeleton / body replacer (as some mods do already I'm aware), as well as create unique animation paths, following the PCEAR and PCEA concept without sacrificing my "purist" standards for the game.

 

It should be noted that, while this is an entirely selfish request, I don't consider it unreasonable.

Unfortunately, my knowledge of modding as a whole is... painfully limited as it is.

Therefore, I'm submiting this request so that an experienced and most generous mod author might be willing to assist me in the creation of this glorious success or potentially abysmal failure, or perhaps simply teach me how to do it myself as guides have been of little to no help to me.

I appreciate the advice / commentary / support and criticisms in advance.

-xNyte

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