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Complete newbie modder trying to learn how to make new recipes...

newbie mods recipes geck

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#1
survivorkatie

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Hi! I'm completely new to modding for Fallout New Vegas - I use an assortment of mods that I like, but have started to think that maybe it would be convenient for me if I learned more about how to build my own, as well as how to properly merge them.

 

So, I snagged a copy of FNV's GECK, popped it open, and started with something simple - adding a recipe to convert legion denarii to scrap metal, to get a handle on how exactly to add new workbench recipes.

 

So far so good - the recipe shows up in the Workbench as expected, under the Breakdown category, and it's titled exactly how I wrote it (Scrap from Denarii) -- but one problem. I have 236 Legion Denarius in my inventory, but the workbench seems to think I have zero for the purposes of my custom recipe. I'm using the same ingredient ID (LegionMoney1) that appears in the 12 Gauge Coin Shot, which shows my denarii count appropriately, but my custom recipe doesn't seem to be acknowledging it properly. Any ideas on what I did wrong?

 

(And yes, I know converting ten denarii to one scrap metal is highly non-cost-effective. Right now I'm just trying to learn how to make recipes work...)



#2
Ladez

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There are two versions of Legion money in the GECK: the currency items used in the game, and some misc. items that aren't used for anything. You probably made the mistake of using the misc. item instead of the currency. The misc. item is called LegionMoney1, and the currency item is called MoneyLegion1. Pretty easy to get those mixed up.



#3
survivorkatie

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Ahhh. Okay, that was indeed the problem - adjusted and tested, and it now works as expected. Thanks! 







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