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"Dragonslayer" Rework


Kestrellius

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I know a lot of people kind of hated the final battle with Alduin, for various reasons. I personally kind of like the Sovngarde sequence; it has a rather peaceful feel, you know -- yes, Alduin's a big threat, but Shor and the heroes of Sovngarde do in fact have it under control, with your help. Nonetheless, the battle itself is underwhelming.

 

So, my thoughts are these: I think Skyrim missed a crucial opportunity with Sovngarde. Remember, the LDB is actually a dragon, just in mortal form. So you'd think he'd be able to appear as a dragon in Sovngarde, since that's what his soul is.

 

So the mod idea is basically this: instead of fighting Alduin normally, you clear away his fog and then challenge him to fight you as dovah, transforming into a silver/white dragon with unlimited Shouting capabilities. ...and then you fight.

 

This originated as sort of an idea involving an improved dragon-riding mechanic, so that this would offer a bit of a preview -- you'd be playing as a dragon, rather than riding one, but it would be similar. You'd have a unique mechanic for the final battle, and also call forward to a later questline.

 

Other aspects could include an army of undead entering Sovngarde (...somehow), and the souls in Sovngarde engaging them before and during the player's transformation and fight with Alduin. Sovngarde itself would need to be expanded for this to work properly, of course. Maybe some really weird geography; floating continents and land-bridges and such, so you can do some fancy flying while you're dogfighting Alduin?

 

Anyway, yeah. This isn't exactly a formal request, although I'd certainly love to see this, and I'd be extremely grateful. It's basically just getting the idea out there.

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