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The Forbidden Lands - Upcoming New Lands Mod


fi5h1fishy

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Reminds me of Legend Of Grimrock..... awesome game to NOICE

 

Oh, i remember that game! ;)

 

im glad you like my work.

 

NOTE: GOING TO BE DOING SO WORK ON THE FORBIDDEN LANDS THEMSELVES TOMORROW, AS THE LABYRINTH IS NOW OFFICIALLY COMPLETE.

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Didn't you just start this mod a little while ago? because (judging by the images) you've gotten quite far, You must be working like a mad man. keep it up.

 

Its been about 16 days, so when you put it like that it doesn't look like i've done that much work; but yes, i have been working like a madman. :sweat:

 

I've given myself about 4 months to produce this project, so i want to ensure that i meet the deadline; hense why i am working like a madman!

 

Going to be doing alot of work on the project today, so wish me luck! :thumbsup:

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Sounds interesting and amazing!

 

I love all the good texture replacer and graphical enhancement mods but exciting quest mods I really hope yours will belong to them once you're finished) are the reason I still play the game!

 

So good luck!

 

Don't worry, im going to ensure that this mod makes it too your all time favourites! ;) Thanks for the support! :thumbsup:

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I love the sound of the land, dark, foggy, moody, creepy.

I'm not too keen on dwemer style dungeons though, I hope you will consider adding some dawnguard style dungeons and assets, I think they would suit the gloomy spooky land better

 

Glad you like the idea of the lands!

 

Don't worry, the only Dwemer dungeon is going to be the one you have to proceed through in order to get to the lands, and it isn't overly difficult so it shouldn't be a problem. (THE LABYRINTH IS DWEMER STYLE, AND CAN BE SEEN ON THE MAIN POST).

 

I would add assets from Dawnguard, other than the fact that i don't own it myself. This is kind of a good factor also, as it means that Dawnguard won't be required in order to play through my new lands mod, which is a big bonus. I'm sure i will use the resources that i already have to my advantage, don't you worry! :thumbsup:

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I WOULD LIKE TO INFORM YOU, THAT WORK HAS NOW BEGAN TO START ON THE NEW LANDS THEMSELVES! :D



16/10/2014 - Creation of Portal room, and spawning point, within the Forbidden Lands:



-Created the room in which holds the portal, that can be used to teleport the player to the Forbidden lands.


-Navmesh was edited, to ensure that the player can have a smooth combatic experience with the enemies, without them stopping, glitching into the walls, etc.


-Made some minor changes to the design of the Labyrinth itself.


-Fixed some issues within the room that holds the key.


-The spawn point of the Forbidden lands has been made, and is currently now in development. (THATS RIGHT PEOPLE, THE LANDS THEMSELVES ARE BEING MADE!)



Thank you for your current support, and make sure to check now and again for progression updates! :)


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21/10/2014 - Entrance to Forbidden lands, and Flowerville.



-Entrance to the Forbidden lands has been fully designed, and detailed, to make a realistic and lovable environment.


-A NPC with the name of, "Jade Hammerfell" is also reasonably close when arriving in the forbidden lands, and can be spoke to, in order to get some more information as to where you are.


-The entrance to Flowerville, as well as the guards have been fully constructed, and the guards will have dialogue in the future!


-Some of the buildings within Flowerville have been put in place.


-Stable within Flowerville has been created.


-Minor detail has been added to the village.


-Exterior of a cave has been made, and will require a quest to enter. (Will eventually be created.)



http://i.imgur.com/wALdvkN.jpg



http://i.imgur.com/4utql7k.jpg



http://i.imgur.com/z6PIOyU.jpg



http://i.imgur.com/4Zvmtls.jpg



http://i.imgur.com/rGlgWKg.jpg



http://i.imgur.com/88vE1CH.jpg



http://i.imgur.com/PlGgpRr.jpg



http://i.imgur.com/8VJOJrL.jpg



Thank you for all your support guys, might be putting a teaser kind of file which will let you play through whats currently been made, and see if you like it. Reason for this is because if you actually get to play it rather than seeing the images that i post, then you will get a better feel for what is currently good about my mod, and what needs to be improved. :)


Edited by fi5h1fishy
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