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XBitu

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So I do not have time to do it (nor do my friends), since school started but I'd enjoy a dual-wielding perk-tree. (I really do not mind that it requires one to fuse two already existing perk-trees together. Also you could trade it for block, because a person who dual-wields surely will not need it.)

 

Idea is pretty simple:

Perk one: "Dual-wielding does 20/40/60/80/100% bonus damage"

Perk two, three, four: "If both weapons are swords/axes/maces does 10/20/30% bonus bleed damage/negates 20/40/60% of all armor/has 10%/20%/30% chance of stunning"

Perk five: "Power attacks while dual-wielding take 15/30/45% less stamina"

Perk six: "Your attacks while dual-wielding are 10/20/30% faster" (this one I'd also like an OP version of, such as 25/50/75%)

Perk seven: "You get a power, that when activated will boost your damage by 30%, speed by 30% and lower the cost of power attacks by 30%. 1 day cooldown"

Perk eight: "Some sick new move that I doubt will be implemented if the person making this is as skilled as me (I'm bad at this)"

 

You get the picture? I also would like to wipe off the dual-wielding part of the one-handed perk tree. I probably don't even need to say this, but feel free to make changes and add other perks, this is just a concept I'd wish to see daylight one day. Thanks you for reading, and please, do message me if you feel like inquiring about some details you're not sure on because you're afraid for some godforsaken reason that I'll not like it because that's what I'd do. (I'm way too kind to even exist, so please, do as you wish!)

Edited by XBitu
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Just wanted to toss in my two septims in case you were unaware

Also you could trade it for block, because a person who dual-wields surely will not need it

Dual Wield Parrying lets you block while dual wielding.

 

With that out of the way, an interesting suggestion. I could see some issues coming from the one-handed perks not applying while dual wielding, because afaik to the engine a one-hand weapon is always a one-hand weapon and will get the effects from perks that affect all one-handers regardless of what else is equipped, but it may be possible to get around it with some talented scripting. I'd give it a shot if I had the time or ability, but I don't so all I can offer is some positive energy. Good luck!

Edited by Dudeman325
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With that out of the way, an interesting suggestion. I could see some issues coming from the one-handed perks not applying while dual wielding, because afaik to the engine a one-hand weapon is always a one-hand weapon and will get the effects from perks that affect all one-handers regardless of what else is equipped, but it may be possible to get around it with some talented scripting. I'd give it a shot if I had the time or ability, but I don't so all I can offer is some positive energy. Good luck!

 

Nah, this wouldn't require any scripting. Just add conditions to the One-Handed perks so that they only apply when you are not dual wielding. It's not really complicated at all, although it would of course require editing all of the One-Handed perks.

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