frozunswaidon Posted October 16, 2014 Share Posted October 16, 2014 (edited) Hello and welcome dear friends. If you're invited to this topic, you are one of those rare people that has the skills to make Skyrim completely retextured. This is the chance to work with the best artists Nexus has to offer. We're planning on taking all of our great work and making it be a single project. We have the chance to do something great here. When the best come together, we'll reach heights we haven't seen before. We can make Skyrim look like the game we wanted to make. And we'll do it better than it's ever been done.Only together will we learn, flourish and create a professional good looking Skyrim.Purpose:To include all our work in one mod page. Where only the best textures is used.Our own website:We will have our own website with a chat room, forum, and a space to upload our works!How it works:There is two things we do. First: When you upload your work, you upload it to our site instead. That's when quality control service takes their time to pick the best textures. Then, the files is uploaded to our nexus page. Second: Different sections with people working on a specific category.Quality control service: A team making sure only the best quality textures pass. Team working on this: iBeas7n & DriggerArchitecture: A team that retextures the architecture. Team working on this: Osmodius, Cabal120, Hein84, FrozunswaidonLandscape: A team that retextures the landscape. Team working on this: Frozunswaidon, fadingsignal, Hein84Human & Creatures: A team that retextures humans and other creatures. Team working on this: Frozunswaidon, fadingsignal, RedtoxFlora: A team retexturing the flora. Team working on this: joshezzellEffects/Scripts: A team that improves the effects. Team working on this: weijiesen, Soolie, ramccoidClutter/misc & smaller objects: A team that retextures clutter and other smaller objects. Team working on this: fadingsignalArmor & weapons: A team that retextures weapons and armors. Team working on this: Cabal120, RedtoxMesh/model improvement: A team that is improving the meshes/models. Team working on this: Osmodius, Cabal120Texture fixes: A team that improves/fixes the vanilla textures that we use as a base. Team working on this: Texture optimizations: A team making sure the textures is fully optimized when released. Team working on this: z929669 & Kelmych Take your time:This is not a full time job. It's purpose is just to have a single modpage where all the great mod authors share their work. There's no need to retexture every day. Do it when you have time.How do I sign up?Please Write down your nickname on the comment section and you're in. Make sure to track this topic as we will assign every author to their specific category.Only invited mod authors will be accepted.Or pm me for a invite proven you're talented enough to join our team. Edited October 21, 2014 by frozunswaidon Link to comment Share on other sites More sharing options...
frozunswaidon Posted October 17, 2014 Author Share Posted October 17, 2014 Frozunswaidon Link to comment Share on other sites More sharing options...
iBeas7n Posted October 17, 2014 Share Posted October 17, 2014 iBeas7n Link to comment Share on other sites More sharing options...
tony971 Posted October 17, 2014 Share Posted October 17, 2014 Optimized Vanilla Textures will soon have full compatibility with every tool. Once that happens, it will be combined with fixes from Rennn, Mr. Dave, bellwood2206, Xenius, yllib, JawZ, mindflux, langley02, and Madcat221. This will be our base. Link to comment Share on other sites More sharing options...
CaBaL120 Posted October 17, 2014 Share Posted October 17, 2014 CaBaL Link to comment Share on other sites More sharing options...
osmodius Posted October 17, 2014 Share Posted October 17, 2014 Osmodius. I don't have time to make new textures, but I do have my texture mods and some extra textures that are already made and never used still on my computer. Link to comment Share on other sites More sharing options...
Drigger Posted October 17, 2014 Share Posted October 17, 2014 drigger Link to comment Share on other sites More sharing options...
tony971 Posted October 17, 2014 Share Posted October 17, 2014 (edited) So that's both of the members of the Skyrim Mod Combiner team. Artists, these two (iBea7n and Drigger) are your 3rd party judges for what gets merged. Edited October 17, 2014 by tony971 Link to comment Share on other sites More sharing options...
frozunswaidon Posted October 17, 2014 Author Share Posted October 17, 2014 Osmodius. I don't have time to make new textures, but I do have my texture mods and some extra textures that are already made and never used still on my computer. Great! You're still welcome to make some textures whenever you got time. Ok folks, The website will be up within a week. I will include a chatroom, A forum and a place to upload our work. Link to comment Share on other sites More sharing options...
tony971 Posted October 17, 2014 Share Posted October 17, 2014 (edited) z929669 and Kelmych from the STEP team's DDSopt guide just signed on for performance control Edited October 17, 2014 by tony971 Link to comment Share on other sites More sharing options...
Recommended Posts